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BUG. Aim still gives no feed back

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MhBlis

  • Posts: 168
  • Joined: Sat Mar 22, 2014 12:35 am

BUG. Aim still gives no feed back

PostThu Jun 19, 2014 3:06 am

The aim skill still does not give feed back on it's results. The only way you know you hit is because of the damage dealt.
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phil413ican

  • Posts: 55
  • Joined: Sat Feb 15, 2014 1:04 am

Re: BUG. Aim still gives no feed back

PostThu Jun 26, 2014 1:24 am

I have noticed this bug too for a while now. Its a bit annoying not knowing what the roll was or how close you were to making or missing the shot.
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MhBlis

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  • Joined: Sat Mar 22, 2014 12:35 am

Re: BUG. Aim still gives no feed back

PostThu Jun 26, 2014 1:55 am

IT goes further than that. Was it dodged, missed, avoided in some other way, did it scatter. Also often there is no animation that the shot was even taken the archer just stands there.

The only feed back we have is if the unit aimed at actually takes damage.
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MhBlis

  • Posts: 168
  • Joined: Sat Mar 22, 2014 12:35 am

Re: BUG. Aim still gives no feed back

PostThu Jun 26, 2014 9:08 am

As an update the Headshot ability on the Lion Hero suffers from the same problem.

Hero shot at my Fang, there was:

No animation the shot was taken,
No to hit roll in the combat log,
No update on hit, miss, dodge
No damage was dealt so no idea what actually happened.
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Astralwyrm

  • Posts: 325
  • Joined: Thu Feb 13, 2014 6:09 pm

Re: BUG. Aim still gives no feed back

PostThu Jun 26, 2014 3:22 pm

Melmoth's Agony is doing this also, you see him motion as he activates agony but you don't see him take a swing at your unit or the damage he does.
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phil413ican

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Re: BUG. Aim still gives no feed back

PostThu Jun 26, 2014 5:23 pm

MhBlis wrote:IT goes further than that. Was it dodged, missed, avoided in some other way, did it scatter. Also often there is no animation that the shot was even taken the archer just stands there.

The only feed back we have is if the unit aimed at actually takes damage.


I wasn't trying to list everything it was not currently doing. I was just adding another voice to help generate more feedback. Just letting you and the developers know "you are not alone!" ;)

This bug was actually why I stopped using the aim ability up until patch 13. That and at the time I felt double shot was more useful when it also had accuracy skill to increase the damage.

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