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It takes 2 to double eyeball....

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Errol Flynn

  • Posts: 110
  • Joined: Wed Mar 05, 2014 3:44 am

It takes 2 to double eyeball....

PostFri Mar 21, 2014 11:45 am

A lot of people are experiencing games where both players sit there staring at each other apparently. I have not found this to be a problem but the devs are working on it.

I offer a temporary fix: Go get 'em tiger! What are you fools doing?

Even if you are playing a more defensive build you can still use the 14 turns to take your time to advance.
Open Beta Player. World Champion Coin Tosser.
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Malice

  • Posts: 19
  • Joined: Sat Mar 01, 2014 5:04 pm

Re: It takes 2 to double eyeball....

PostFri Mar 21, 2014 2:16 pm

Yes, this is a common occurrence, happened mostly when I played wolfen and sometimes when I played ram(I play all assault/melee compositions). The other player would have a large number of archers and a mage that I could not easily access, the map allowed him/her to deploy in an unassailable position and I would just be like 'nope', I'm not suiciding my units in to give you an easy win.
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Lima

  • Posts: 68
  • Joined: Sat Feb 22, 2014 7:24 pm

Re: It takes 2 to double eyeball....

PostFri Mar 21, 2014 3:28 pm

I have posted numerous screens of what happens if you have mage setups and dont turtle from deployment.

Its like you guys think im crying on forums just for the fun of it.

You nerfed deployment for mages => more turtling right from start.

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