Sat Mar 08, 2014 5:52 am
We should wait till Monday to also know the new AP values, since, not considering the over-nerf of the poor Sparkling, they nerfed heavily also the anti-mage units in all the armies (Black Paladins, Wolfen base units for the Zerg army, Middle Way, etc.), so it seems that the mages will do less base damage but it will be more difficult to counter them. They also said they changed the AP values of the elites greatly (PoB, KotL, Skull) and also the possible objectives, so maybe we'll see armies with less units more often.
Historical note from the closed beta: the poor Sparkling has always been a very difficult unit to balance, in every patch it passed from always present to never present and I think this time it will be the same case... I agree with the healing reduction and the seal limit (as it stands now is abused), but I don't know why they also reduced the Mov, negate the possibility to heal another Sparkling AND increase its APs... We'll need to wait till Monday before posting a final evaluation on it since the changes are, for the second time after the open beta kick off, tooo big to be judged before trying them...