- Posts: 237
- Joined: Wed Aug 07, 2013 2:31 pm
Almanro wrote:Sometimes, especially in the Acheron map, two armies can see immediately that no one can win.
An example of a situatin of this type is if a Lion player uses the northeast corner in the first turn to fortify his position and then waits for you to suicide yourself there (I tried just for fun 4 different times to break in, with both Acheron and Wolfen, changing everytime strategy, using both ranged or melee units, however everytime the mages/archers behind made too much damage without any possibility to get to them in time, + sparklings and Valkyrie healing every damage that can pass through).
A possibility to ask officially only once per game the other player to conclude the match as a draw should be added (with a double confirmation screen to be sure), since at the moment in those cases the only possibilities are conceiding the battle or waiting for 14 turns for the draw result (clicking frenetically on the hourglass symbol)
the option is nice indeed. That map really favors turtle strategies but can't be helped i guess...