IConquer wrote:I noticed that all 3 of these units only have abilities that cost up to 3, which means their maximal faith pool is sufficient to cast any of their abilities from level 1. Yet at levels 3 and 5, all 3 of them get increases in their maximal faith pool. This change, because of their skill tree and their limitation to only 1 ability per turn, is literally pointless. Are these maximal faith pool changes reflected in the AP cost? Or perhaps is it planned to have abilities that will reduce a unit's faith as an attack/aura?
maybe in the future it will be useful...or there will be a skill similar to occult erosion but that targets faithfuls...What is the problem with that, other than it is not useful?