It is currently Sat Nov 23, 2024 5:16 am


Talent reset for ducats

  • Author
  • Message
Offline

oxycotton

  • Posts: 6
  • Joined: Wed Feb 26, 2014 2:59 am

Talent reset for ducats

PostWed Feb 26, 2014 10:19 pm

the game is in desperate need of both the option to reset talents and the need for a ducat sink(something that u can spend ducats on infinitly) we only have a sink in healing cards at the moment and thats not enough in the long run.

make talent reset available for ducats and we solve both problems. Hell you can even make it available with both ducats and cyans and make some money on the side.

a better in-game unit overview with displayed total ap values would also make creating armies way easier and would invite people to theorycraft and try different stuff out coupled with the talent reset which would in turn help variate the metagame. it should just be like a page where u can pair units that u do or do not own and pick the talents you want and add them up
Offline

Serdak

  • Posts: 56
  • Joined: Sat Feb 15, 2014 5:53 am

Re: Talent reset for ducats

PostWed Feb 26, 2014 10:26 pm

Why is there need for a sink? Please use small words - I've had trouble with this concept in the past.

Also, I'm pretty sure the devs have said they're going to include this as an option somewhere.
Offline
User avatar

skydancer

  • Posts: 195
  • Joined: Mon Nov 11, 2013 3:11 pm

Re: Talent reset for ducats

PostThu Feb 27, 2014 1:08 am

+1
~ work in progress ~
Offline

oxycotton

  • Posts: 6
  • Joined: Wed Feb 26, 2014 2:59 am

Re: Talent reset for ducats

PostThu Feb 27, 2014 2:17 am

the reason for a sink is to have something to use ducats on later in the game. when you have all your unit slots filled out there needs to be something to buy or you end up with a shitload of ducats that just sit there staring at you.
Offline
User avatar

Deep Blue

  • Posts: 844
  • Joined: Wed Nov 20, 2013 9:46 pm

Re: Talent reset for ducats

PostThu Feb 27, 2014 10:13 am

oxycotton wrote:the reason for a sink is to have something to use ducats on later in the game. when you have all your unit slots filled out there needs to be something to buy or you end up with a shitload of ducats that just sit there staring at you.


wait a second, i swear i heard people complaining about injury system and going bankrupt! :D
Closed beta tester - Ram & Wolf player

Useful links:
AP army calculator (by Hod): http://dogsofwar.eu.pn/
Offline
User avatar

Dragon_Warrior

  • Posts: 1054
  • Joined: Sun Dec 08, 2013 7:40 pm

Re: Talent reset for ducats

PostThu Feb 27, 2014 12:24 pm

Deep Blue wrote:
oxycotton wrote:the reason for a sink is to have something to use ducats on later in the game. when you have all your unit slots filled out there needs to be something to buy or you end up with a shitload of ducats that just sit there staring at you.


wait a second, i swear i heard people complaining about injury system and going bankrupt! :D


especialy when 80% of my frequently dying units can be heled for 100d ;)
ign: Draconnor, Cynwall player, 23 years in computer games, 14 years in battle games, 8 years in Confrontation Universe, 4 years of making own battle games.
Image
Offline

Serdak

  • Posts: 56
  • Joined: Sat Feb 15, 2014 5:53 am

Re: Talent reset for ducats

PostThu Feb 27, 2014 5:17 pm

oxycotton wrote:the reason for a sink is to have something to use ducats on later in the game. when you have all your unit slots filled out there needs to be something to buy or you end up with a shitload of ducats that just sit there staring at you.


We have lots of cosmetic options for cash available right now. Even if you bought all those I don't see any problem. How does having lots of money lead to a negative gameplay experience?

Return to Suggestions

Who is online

Users browsing this forum: No registered users and 1 guest

cron