Dragon_Warrior wrote:Valkyrie + Archer is definitely fixed right now
Chimera + Sparklings is hard but can be killed - spark can be one-two shoted with many units... but even if counterable - it shouldn't work this way.
Game based on healing and heal abuse is wrong and boring
I'm still wondering if pillar of light is intended to work on chimera or not. Remember that a sparkling can use the mana regen skill + healing ON THE SAME TURN...making the chimera effectively healing everyturn if necessary. I still have to meet this combo but i can imagine it being super annoying with 3 sparkling covering the chimera's ass. I dont think it is unbeatable but annoying for sure. What bugs me is that there is no way to stop a sparkling healing skill, other than body blocking him, while mortification/respite of death/valk heal can all fail/be blocked by some spells.
as i always said this game needs a skill/talent that is against healing. Melmoth (skull warrior) in the original confrontation game had a blade that prevented all heal effects...so it is not completely outside the Rakham universe.