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About legendary units

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Dragon_Warrior

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Re: About legendary units

PostThu Feb 13, 2014 11:49 pm

I meet both Chimera and Golem today...
and while Chimera was qiute easy to kill even while Valkyrie and sparkling healer was alive for some time - Golem was hell hard to kill even with his only healer died in turn 2... and the end game ended with almost draw so i can't say that he was insane or something - but dealing him 1-3 damage is quite annoying and -1 TOU should be applied - for a sklightly lowered cost of course.
ign: Draconnor, Cynwall player, 23 years in computer games, 14 years in battle games, 8 years in Confrontation Universe, 4 years of making own battle games.
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Deuzerre

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Re: About legendary units

PostFri Feb 14, 2014 12:03 am

Funnily enough, the only thing that can kill the Golem with relative ease is an other RAM army, with units that deal "at least" 6 damage.

What were the AP of these matches?
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Dragon_Warrior

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Re: About legendary units

PostFri Feb 14, 2014 7:12 am

400
ign: Draconnor, Cynwall player, 23 years in computer games, 14 years in battle games, 8 years in Confrontation Universe, 4 years of making own battle games.
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IConquer

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Re: About legendary units

PostFri Feb 14, 2014 8:22 am

Deuzerre wrote:Funnily enough, the only thing that can kill the Golem with relative ease is an other RAM army, with units that deal "at least" 6 damage.

What were the AP of these matches?


The few times I ran into a legendary unit in the 400s tier, my "incarnation of justice" valkyrie gave my archer harassment damage to the thing while it got into range, resulting in about 15-20 damage. Then, when it got in melee range, the valkyrie used her incarnation of justice ability and took out another 30 hp in one turn, bringing it down to easy management range. In both those games, the legendary unit was literally the first model to fall.

Now, I don't know how much I would've hated my life if I didn't have that ability... but I took the ability as a reliable way to take care of elite units anyway, so that doesn't make that big of a difference.
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Dragon_Warrior

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Re: About legendary units

PostFri Feb 14, 2014 9:03 am

In both those games, the legendary unit was literally the first model to fall.

So you had a realy weak opponents it they let legendary die first :P

Killing Golem while healing Necro is alive is terribly hard - but killing necro is fortunatly easier :P


btw - Exausting Touch works on the Golem ? ;)
ign: Draconnor, Cynwall player, 23 years in computer games, 14 years in battle games, 8 years in Confrontation Universe, 4 years of making own battle games.
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Malakai Khaine

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Re: About legendary units

PostFri Feb 14, 2014 11:41 am

he has a 50% chance to resist it, but don't see why it shouldn't work if he fails the resist roll.
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