So... I've faced my first Likeness of the Chimera today and a few days earlier it was a Flesh Golem. Both game happened at 400 AP and followed kind of the same pattern: I had no possibility to know I was going to face theses monsters and eventually the game reached a point where it was just mathematicly impossible to deal with them.
In both case I was left with the choice of trying to delay the legendary monster as best as I could or throw everything at him in hope it would die quickly. Of course what actualy happen is that at the end you have to face either the indemn monster alone or the fresh support troops whith less than a half-decimated company.
I can't really say anything about the Worg, having never faced one yet, but I feel that right now especially at 400 AP the presence of a legendary unit impact the game way too much, and the fact that you can't see the opponement's company before the game make it very difficult to face them. One of the biggest problem to me is that its not often worth it to attack theses beast because you will take way more dammages back than you can ever hope to inflict. At least the dammages you manage to cause o the Golem will stick, but in the case of the Chimera it gets pointless really quick because she can sometime heal herself more than you can dammage her ! And thats not even counting the inevitable regen provided by the obligatory valkyrie.
Honestly I don't think that legendary units belong in 400 AP and less. Heck I'm not even sure they belong in Dogs of War ! The tabletop game actually had the vey same problem with big monster units becoming overwhelming in this format.
I'm curious to see if anyone else has faced legendary monsters and if you had the same feeling as I did ?
In both case I was left with the choice of trying to delay the legendary monster as best as I could or throw everything at him in hope it would die quickly. Of course what actualy happen is that at the end you have to face either the indemn monster alone or the fresh support troops whith less than a half-decimated company.
I can't really say anything about the Worg, having never faced one yet, but I feel that right now especially at 400 AP the presence of a legendary unit impact the game way too much, and the fact that you can't see the opponement's company before the game make it very difficult to face them. One of the biggest problem to me is that its not often worth it to attack theses beast because you will take way more dammages back than you can ever hope to inflict. At least the dammages you manage to cause o the Golem will stick, but in the case of the Chimera it gets pointless really quick because she can sometime heal herself more than you can dammage her ! And thats not even counting the inevitable regen provided by the obligatory valkyrie.
Honestly I don't think that legendary units belong in 400 AP and less. Heck I'm not even sure they belong in Dogs of War ! The tabletop game actually had the vey same problem with big monster units becoming overwhelming in this format.
I'm curious to see if anyone else has faced legendary monsters and if you had the same feeling as I did ?