1. Get rid of your rollingsystem because in most cases it influence the most games very hard.
Sometimes opponents get up to 7 first turns of 10! which costs many games.. most against wolfens who able to cross the whole map in one turn.
Suggestion: A full Random roll!!(no other tweaks u build in..) to decide who begin the game. This will fix the Order of Turns. So people Will know who going to start next and keep it inc mind while playing. It also would give both players a fair fight where each played had 10 turns..
If u dont like this change then please just made the rolls randomly without any influence of whatever.
2. Bought Units should be able to be stored in the inventory and /or able to sell.(to get atleast few decats to heal the injuries of the rest of the company. It doesnt matter that i cant play with the desired army if i already bought a unit to a company (which doesnt fit into well) i personally would still prefer to play with an uncomplete army than delete or rather "destroy" an loyal soldier
3. Wolfens.
I know its still beta and every faction have their "OP" Elites but currently wolfens are very strong.
Ok they lack in nurmbers which explain their massive damage amount per turn but their ability to cross the whole map and do almost 40damange to light units is abit to much.
Their suistance isnt that bad they got all good stats which explain their AP costs.
Most time u need a huge amount of units to get them down or an mage/archer. (which rare surive the second round)
So i would suggest a nerf in their mobility.
some small things:
-rename please the "Destroy the selected unit" to "Dismiss the selected unit" its sound so cruel.
Sometimes opponents get up to 7 first turns of 10! which costs many games.. most against wolfens who able to cross the whole map in one turn.
Suggestion: A full Random roll!!(no other tweaks u build in..) to decide who begin the game. This will fix the Order of Turns. So people Will know who going to start next and keep it inc mind while playing. It also would give both players a fair fight where each played had 10 turns..
If u dont like this change then please just made the rolls randomly without any influence of whatever.
2. Bought Units should be able to be stored in the inventory and /or able to sell.(to get atleast few decats to heal the injuries of the rest of the company. It doesnt matter that i cant play with the desired army if i already bought a unit to a company (which doesnt fit into well) i personally would still prefer to play with an uncomplete army than delete or rather "destroy" an loyal soldier
3. Wolfens.
I know its still beta and every faction have their "OP" Elites but currently wolfens are very strong.
Ok they lack in nurmbers which explain their massive damage amount per turn but their ability to cross the whole map and do almost 40damange to light units is abit to much.
Their suistance isnt that bad they got all good stats which explain their AP costs.
Most time u need a huge amount of units to get them down or an mage/archer. (which rare surive the second round)
So i would suggest a nerf in their mobility.
some small things:
-rename please the "Destroy the selected unit" to "Dismiss the selected unit" its sound so cruel.
~"He Who Will Not Take Risk Cannot Win - John Paul Jones"~