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Bug - Mission success chance

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Almanro

  • Posts: 237
  • Joined: Wed Aug 07, 2013 2:31 pm

Bug - Mission success chance

PostWed Feb 05, 2014 11:56 pm

Hi,

when you start a mission, the chances shown are incorrect sometimes.
E.g.
Participation in a tresure hunt - difficulty easy 60%
However when I send my knight I get chances of success 55%, so -5%, while if I send my sparkling I get 90%!!!

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Jigoku

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  • Posts: 226
  • Joined: Thu Feb 28, 2013 4:35 pm

Re: Bug - Mission success chance

PostThu Feb 06, 2014 10:35 am

This is not a bug.

Missions no longer rely on AP for success, but on several hidden parameters concerning your units.
Most of the time, they -try- to reflect some sort of logic related to the theme of the mission (for example: getting mana gems is much easier with a magician than with a warrior who knows nothing about arcana).

We are pretty sure you will all figure these parameters out very fast, but we hope you'll have fun while doing it ;)
Dogs of War Online - Game Designer
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Legulysse

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Re: Bug - Mission success chance

PostThu Feb 06, 2014 11:06 am

It's not a bug, it's a feature 8-)
Dogs of War Online - Developper
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Almanro

  • Posts: 237
  • Joined: Wed Aug 07, 2013 2:31 pm

Re: Bug - Mission success chance

PostThu Feb 06, 2014 10:56 pm

Nice add-on, I didn't know you added it. :)
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skydancer

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Re: Bug - Mission success chance

PostFri Feb 07, 2014 1:21 pm

If it's a feature i don't like it. ;)
~ work in progress ~
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Hellson

  • Posts: 7
  • Joined: Mon Feb 03, 2014 10:08 am

Re: Bug - Mission success chance

PostFri Feb 07, 2014 3:19 pm

skydancer wrote:If it's a feature i don't like it. ;)

Life is a feature I don't like, and that mission parameters feature makes much more sense than life.
So I guess I like it.
:ugeek:
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Deep Blue

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  • Joined: Wed Nov 20, 2013 9:46 pm

Re: Bug - Mission success chance

PostFri Feb 07, 2014 5:23 pm

oh this is nice to know...now...it wouldn't mind a tooltip that explains this :P
Closed beta tester - Ram & Wolf player

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