Deuzerre wrote:KAMIKADzE wrote:But in the end, any of this ideas would be better than what we have now.
There's an other game I know which has Draws, and it seems it's the concept of a draw no one likes. I think it's fine... You can't always win or lose.
On the other hand, I may have a suggestion... Let's call it "over running".
If the enemy team is down to its last man, your units are allowed to run and attack in the same turn.
This should allow you to catch the last survivor and kill it, while still giving a "last stand" chance for the guys that only want to reposition to a better location but still have fight in them.
(And I'm saying this because in a game against the Lion, I had two units remaining. The guy kept running until I did a mistake. I did, he counter-attacked and killed my two guys (partially because I used offensive, instead of defensive, stance at the end).
You could also have the opposite (Last guy slowed down) but it doesn't make much sense.
Draw is totally fine, but not the way it is now, e.g. Draw via button, when both player click I wanna Draw, and a draw after XX turns when both player teams are ~on equal amount of units/AP. I can't see how can be for example 10 units vs 1 unit left considered as a Draw.
As for your suggestion:
1)What if 1 unit left without running but the opposite units are split on the map? That will be against players that want to use less units (stronger units), especially if opposite team has plenty of rangers running through 1/3 map and shooting.
2)What if the enemy has plenty of units and start running from the start? I'm not really sure that you can take down to 1 unit if you use slow-moving units in your team.
And to elaborate on your suggestion, as far as I see there is no way to actually consider if user is running or just relocating, unless devs will introduce smart AI to handle it, so I don't think there is any way that you can turn it around to get some viable solution.
It surely will be hard to get around Draw abuse, so let's believe in devs
P.S. I'd really like to see some sort of "decreasing map", it might be even a new mode based on Deathmatch.