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Maps you would like to see.

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Deep Blue

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Maps you would like to see.

PostMon Jan 06, 2014 2:40 pm

I think it would be interesting for the developers to hear some map ideas or even game modes that could be added. I'm fairly sure we will see new ones in the coming patch but i guess new ideas are always welcome.

What i would like to see :

-Conquest map with multi objectives (three/two zones to control at the same time or that each provide 1 point) wins whover has enough points at the end of the match or destroys enemy army. I think the points should be 5 and each conquest zone provides with 1 or else it will turn into a death match mode like the first conquest map.
-a map inspired by aarklash legacy...they are practically ready from a graphical point of view i would say maybe some adaptations might be needed. I love nostalgia effects and i liked the environment :-)
- a map with MORE water elements: why? because then units with flying will really be interesting options rather than something which is the same as "Mobile" attribute. I would like fighting in a map with a long river in the middle with 2 bridges (one would be too good for undead players...keep that in mind when making chocke points!)
- a map with a neutral strong NPC in the middle (can be a "living" statue for example) that will attack the unit that attacked him. This will be particularly cool as ranged attacks/area attacks that can scatter will have to be considered much carefully and it can open up to some cool strategies.
- since we are on topic...maps with dangerous terrain that damages your units everytime it is crossed (ie: lava)
- a powerful boon in the middle in a death match map (ie: gives War fury bonus/malus). In order to balance it, it would be available only after turn 3-4 or else wolven will always snatch it.

these are my ideas. I know that some are not that fast to implement and requires some programming but i think it would make every map unique and add more complexity and strategy! :)

what are your ideas? :-)
Closed beta tester - Ram & Wolf player

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Dragon_Warrior

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Re: Maps you would like to see.

PostMon Jan 06, 2014 3:09 pm

Give me quite easy editor and i can even try to make some maps ;)

There was quite many interesting scenarios back in C3.5 that can be used to make games more interesting. But i feel that most of them would make current Acheron even stronger - becouse its only faction that can operate on middle of map without takig casualities other than puppets... ok Wolfens can try to be even better but they need some luck for that ;)

Neveltheless making a resonable 2D PvP maps should be quite easy... becouse i assume that 3D maps don't fit into game mechanics. (Stairs or brighes over the ground level).

But anything that Deep Blue sugested seems resonable and usefull.

From myself i can add a Scenery parts that can be destroyed - from the barrels that blocks los/mov or gives cover to bridges that provides additional pathes that can be blocked.
ign: Draconnor, Cynwall player, 23 years in computer games, 14 years in battle games, 8 years in Confrontation Universe, 4 years of making own battle games.
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Deep Blue

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Re: Maps you would like to see.

PostMon Jan 06, 2014 4:32 pm

Dragon_Warrior wrote:

From myself i can add a Scenery parts that can be destroyed - from the barrels that blocks los/mov or gives cover to bridges that provides additional pathes that can be blocked.


aaah yes good point i would love to see temporary covers!
Closed beta tester - Ram & Wolf player

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AP army calculator (by Hod): http://dogsofwar.eu.pn/
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Dragon_Warrior

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Re: Maps you would like to see.

PostMon Jan 06, 2014 10:26 pm

Deep Blue wrote:aaah yes good point i would love to see temporary covers!

but for them - there is a main question...
They should generate pursuit movement or not? ;)
ign: Draconnor, Cynwall player, 23 years in computer games, 14 years in battle games, 8 years in Confrontation Universe, 4 years of making own battle games.
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Deep Blue

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Re: Maps you would like to see.

PostSat Jan 18, 2014 5:21 pm

Dragon_Warrior wrote:
Deep Blue wrote:aaah yes good point i would love to see temporary covers!

but for them - there is a main question...
They should generate pursuit movement or not? ;)


i would say yes :) anyway, this game really needs new maps. I can understand that new factions are difficult to create as it requires more balancing but maps should be relatively fast to do, especially since you have them more or less ready from aarklash legacy. Having 3 maps make things quite stale.

@devs: any possible date or plans for the new maps? what about new races? :D
Closed beta tester - Ram & Wolf player

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AP army calculator (by Hod): http://dogsofwar.eu.pn/
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Dragon_Warrior

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Re: Maps you would like to see.

PostSat Jan 18, 2014 7:06 pm

what about new races? :D

and what about Cynwalls? :P
ign: Draconnor, Cynwall player, 23 years in computer games, 14 years in battle games, 8 years in Confrontation Universe, 4 years of making own battle games.
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skydancer

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Re: Maps you would like to see.

PostSat Jan 18, 2014 7:46 pm

YES YES YES I WANT MORE MAPS! :mrgreen:
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Deep Blue

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Re: Maps you would like to see.

PostSat Jan 18, 2014 8:27 pm

Dragon_Warrior wrote:
what about new races? :D

and what about Cynwalls? :P


i'm afraid you have to live with the daikinee elves unless they change.
Closed beta tester - Ram & Wolf player

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Dragon_Warrior

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Re: Maps you would like to see.

PostSat Jan 18, 2014 8:52 pm

i'm afraid you have to live with the daikinee elves unless they change.

Its not the same...
Cylwalls had Dragons, battle constructs, great armour design... and half-woman army
while
Daikinee have Bugs, chitin armors and male soldiers looking like female ;)
ign: Draconnor, Cynwall player, 23 years in computer games, 14 years in battle games, 8 years in Confrontation Universe, 4 years of making own battle games.
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Deep Blue

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Re: Maps you would like to see.

PostSat Jan 18, 2014 10:35 pm

Dragon_Warrior wrote:
i'm afraid you have to live with the daikinee elves unless they change.

Its not the same...
Cylwalls had Dragons, battle constructs, great armour design... and half-woman army
while
Daikinee have Bugs, chitin armors and male soldiers looking like female ;)


i guess it isn't fantasy if there aren't female-looking elves :)
Closed beta tester - Ram & Wolf player

Useful links:
AP army calculator (by Hod): http://dogsofwar.eu.pn/
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