Tnx for the answer, but i wanted to know how ap calculate for each unit. For example, why do supports shooter's ap are 40 and swordsman are 29? Formula?
Before the major patch in may it was confirmed that there is formula but each time slightly modified by a human... after the patch i think that most of unit prices are based on usefullnes more than calculator.
In skirmish game that i made - simple formula would be totally unbalanced because same skill works differently on different units depending on their role in a gameplay... and i belive that DoW works in similar way...
ign: Draconnor, Cynwall player, 23 years in computer games, 14 years in battle games, 8 years in Confrontation Universe, 4 years of making own battle games.