Advancing quickly yet carefully, the other player's archer(s) shouldn't get more than 1 free attack before you're engaged with their army if you make sure you leave your units behind cover at every turn (solid cover like rocks, not bushes), and you move far enough each turn to engage them on turn 2 or 3. Wolven have a much easier time with this with their high movement and fewer units so less chance of running out of cover.
Maybe it can be toned down if other people think it's too abusive. I can't really say. Just offering up what I do vs valk, archer, KoL heavy armies and I have not felt overwhelmed or that I was at a disadvantage. Once engaged the balance is made up for when wolven outmaneuver to engage the archer, and Ram uses their superior numbers to throw a spare skeleton or two to deal with the archer.
Most op draw inducing army however would be Lion with all elusive sparklings.
