We read your feedback and this patch will fix most of the issue following the release of version 0.13.00 and the new Confrontation mode. Among many other things, we reduced the frequency of killed outright (see below), reduced the max number of units of the same type on the field, changed the number of Elixir won when killing the enemy champion to 3 and tweaked the Elixir orb spawning rules.
Check the following changelog for more details on all the changes :
Changelog 0.13.01
Lobby
- Fixed synchronization popup issue when playing a multiplayer match after the first connection flow
- Fixed crash when exiting game from option popup (occured when graphic settings had changed)
- Increased chat size a little
- Added a maximum chat buffer size to prevent possible freezes with chat history
- Added icon to display social features in last played matches
- Changed "Help" button to link to english wiki webpage
- Confrontation is now the 1st available mode in the challenge-a-friend list
- Fixed Mission display issue in finished missions item
- Updated ladder display: loss column display the addition of defeats and games left since both of them are considered the same amount of points loss
- Minor localization fixes
Gameplay
- Eliminated Champions now give 3 Elixirs instead of 4
- Fixed Elixir points distribution when a player kills his own Champion
- Tweaked Elixir spawn rules
- Maximal number of units of one type on the field: 6
- Sparklings' Toughness reduced by 1
- Minor fix to Melmoth's Agony ability
- Ryskar's Chains now offer an increase of his critical hit chance
- Fixed Ryskar's life leech to only apply on kills
- Fixed Summoned units handling in ControlZones
- Fixed Flask of Destiny regeneration effect to only affect allies
- Fixed AbilityBuffs usage locking Spells usage (Warrior-Casters)
- Natural KillOutright chances will now scale depending on wounds (from 0% to 3%)
- Fixed dying Paladins leaving Kain's aura to actually die
- Fixed AbilityBuffs usage locking Spells usage (Warrior-Casters)
- Fixed Blaze skill
- Added unit type display in Strategist view (default shortcut: "H")
- Fixed some Alt-F4 crashes
- Added mute opponent button
- Fixed players colors in chat
Keep on giving us your feedback, we need it to improve your game experience, thanks for all your observations on the last patch!
Check the following changelog for more details on all the changes :
Changelog 0.13.01
Lobby
- Fixed synchronization popup issue when playing a multiplayer match after the first connection flow
- Fixed crash when exiting game from option popup (occured when graphic settings had changed)
- Increased chat size a little
- Added a maximum chat buffer size to prevent possible freezes with chat history
- Added icon to display social features in last played matches
- Changed "Help" button to link to english wiki webpage
- Confrontation is now the 1st available mode in the challenge-a-friend list
- Fixed Mission display issue in finished missions item
- Updated ladder display: loss column display the addition of defeats and games left since both of them are considered the same amount of points loss
- Minor localization fixes
Gameplay
- Eliminated Champions now give 3 Elixirs instead of 4
- Fixed Elixir points distribution when a player kills his own Champion
- Tweaked Elixir spawn rules
- Maximal number of units of one type on the field: 6
- Sparklings' Toughness reduced by 1
- Minor fix to Melmoth's Agony ability
- Ryskar's Chains now offer an increase of his critical hit chance
- Fixed Ryskar's life leech to only apply on kills
- Fixed Summoned units handling in ControlZones
- Fixed Flask of Destiny regeneration effect to only affect allies
- Fixed AbilityBuffs usage locking Spells usage (Warrior-Casters)
- Natural KillOutright chances will now scale depending on wounds (from 0% to 3%)
- Fixed dying Paladins leaving Kain's aura to actually die
- Fixed AbilityBuffs usage locking Spells usage (Warrior-Casters)
- Fixed Blaze skill
- Added unit type display in Strategist view (default shortcut: "H")
- Fixed some Alt-F4 crashes
- Added mute opponent button
- Fixed players colors in chat
Keep on giving us your feedback, we need it to improve your game experience, thanks for all your observations on the last patch!