Dragon_Warrior wrote:First two games with wolfens:
Major Conclusion No.1
Disfuigured on skellys is serriously wrong Vs Wolfens
Difference between FEAR 10 and 11 may be none Vs another ram and 5% against Lions but Gap for Wolfens is HUGE because Vs 10 half of their units auto-pass and Vs they mus take 55-75% test...
Minor Conclusion No.1
Grave Guardian wth ATT nerfed to 10 makes him really werid elite. First wound or two enemies and he can miss even Skelly.
GG DAM 10 is really a big hit. At 11 it was really a different world as it could bi-shot (or quad-shot actually) basic /assault units while now they survive 1 more turn. Pro-tip: use at least two GG, one with scourge-undead one without (or ruthless) and change them depending on the opponent. Vs ram scourge undead becomes really good. Also i still believe that beside few AP difference and nerfs GG > PoB simply because a dead PoB deals 0 damage. PoB is threatened even by 2 morbid puppets which have a nice chance to hit it...a black paladin with the +3 fear buffs just humiliates it. GG has sinergy with all wolven (especially the rune guardian with Ylia's love...that +2 PAR and regen is really yummy) while the PoB? just a silly glass cannon with no real sinergy. Both however suffer the same issue: they sucks after lvl 3. Plus some talents are really weird.
for example:
-lvl 3 GG --> martyr = 10 AP. Please find me one player who loves to self-inflict pain on his 130+ AP elite while the only faithful requires max 2 faith.
-lvl 4 GG--> 26 AP survival instinct (for all the RNG lovers) or 8 AP implacable (being the obvious choice...but even then...on a DAM 10 unit is it that useful?). You are stuck with 2 not-so good talents if you want to reach lvl 5 which offers nice talents but at a very high price.
-lvl 3 PoB--> master strike is the obvious choice. I really love taunt but on PoB is performing poorly most of the time. Why? because it is usually the nr1 target of the enemy so it is less likely that they will suffer the taunt malus, making it much less useful than on a hard to hit unit (GG, KOTL) or a basic unit (swordsman).
lvl 5 PoB --> if you reached this level with your PoB you are probably having a 4 team wolven (or even 3 lol) group and you will suffer lot of humiliations (2 arrows at the start of the game are enough to make you cry). War fury is awesome but you can't really go berserker with a so expensive unit. A worg or GG can afford it because they will either inflict tremendous damage (3 units killled) or have a natural high PAR/DOD to reduce the malus.