The new patch is live !
Check the complete changelog below or start playing right now
----------------
[Combat]
- Valkyrie: Added +1 PAR and +1 AP cost
- Priest of Salauel: Reduced base AP cost by 2 (from 58 to 56)
- Yllia Love: reduced Faith cost to 1 (from 3), added a +2 PAR effect for the duration of the miracle
- Changed base AP cost of Legendary units; they now cost more than before and can't be played in 250 AP bracket anymore
- Changed Hyperion Aura effect ; now reflects exactly what the tooltip says
- Added a "Huge" attribute to Legendary units to feedback some of the gameplay rules that applied to them (this is NOT a balance change, since it was always like that, only not feedbacked correctly)
- Fixed an issue where the Fierce attribute of the "For the Light" skill did not last until the end of the game
- Fixed an asymetric Lanever Map deployment for something symetrical
- Added new custom mouse icon during opponent turn
- Skills name are now displayed when used in match
- Fixed War-Casters ending their action prematurely after a cast + movement
- Fixed Exhausting touch dispell on caster death
- Fixed Hyperian fear application
- Fixed Bad Omen: penalties will now be properly applied for the reroll
- Fixed some estimation and damage display when roll chance is 0% or below
- Improved match chat usability
- Esc key now cancel chat before canceling gameplay action
- Escape key can now unselect units
- Removed "Indemn" status display on post match
- Fixed tutorial issue when closing match when an highlight was still displayed
[Lobby]
- Added Oblivion Shards to reset unit skill trees
- Added Oblivion Shards as rewards for tutorial completion and multiplayer matches
- Added Oblivion Shards as rewards for the Renown Ranks of 10, 15, and 20 (retroactive bonus for player having already reached those ranks)
- Added a 1 Ducat loss on the "Beggar" Event
- Fixed AP display for Chimera mastery
- Fixed armory items not being correctly usable if items list was too big
- Fixed unit selection not working properly when using customization item
- Improved daily first win bonus display
- Fixed Prematch popup to validate game that should now be displayed properly
- Fixed matchmaking timer that disappeared when using "Choose army" button on Play screen
- Fixed client time conversion wrong on some timezones
- Fixed Sponsor and sponsored friend now added to each other friendlist
- Fixed client sometime stuck on home screen before connection
- Fixed a rare crash on game launch
- Fixed crash if password is too long
- Fixed tooltips not being properly hidden that could occur when navigation the lobby UI
- Updated "unit card" UI graph
[Misc]
- Added one loading tip about the "Hit formula"
- Reduced the length of the 3rd tutorial (two steps removed + fixed some localization errors)
- Fixed an erroneous tooltip on the reward of the first tutorial
- Fixed a localization error on the Sneak Attack skill
- Various ENG localization changes
- Updated the POL localization
- Fixed mail headers: mails should now be accepted by most providers
Check the complete changelog below or start playing right now
----------------
[Combat]
- Valkyrie: Added +1 PAR and +1 AP cost
- Priest of Salauel: Reduced base AP cost by 2 (from 58 to 56)
- Yllia Love: reduced Faith cost to 1 (from 3), added a +2 PAR effect for the duration of the miracle
- Changed base AP cost of Legendary units; they now cost more than before and can't be played in 250 AP bracket anymore
- Changed Hyperion Aura effect ; now reflects exactly what the tooltip says
- Added a "Huge" attribute to Legendary units to feedback some of the gameplay rules that applied to them (this is NOT a balance change, since it was always like that, only not feedbacked correctly)
- Fixed an issue where the Fierce attribute of the "For the Light" skill did not last until the end of the game
- Fixed an asymetric Lanever Map deployment for something symetrical
- Added new custom mouse icon during opponent turn
- Skills name are now displayed when used in match
- Fixed War-Casters ending their action prematurely after a cast + movement
- Fixed Exhausting touch dispell on caster death
- Fixed Hyperian fear application
- Fixed Bad Omen: penalties will now be properly applied for the reroll
- Fixed some estimation and damage display when roll chance is 0% or below
- Improved match chat usability
- Esc key now cancel chat before canceling gameplay action
- Escape key can now unselect units
- Removed "Indemn" status display on post match
- Fixed tutorial issue when closing match when an highlight was still displayed
[Lobby]
- Added Oblivion Shards to reset unit skill trees
- Added Oblivion Shards as rewards for tutorial completion and multiplayer matches
- Added Oblivion Shards as rewards for the Renown Ranks of 10, 15, and 20 (retroactive bonus for player having already reached those ranks)
- Added a 1 Ducat loss on the "Beggar" Event
- Fixed AP display for Chimera mastery
- Fixed armory items not being correctly usable if items list was too big
- Fixed unit selection not working properly when using customization item
- Improved daily first win bonus display
- Fixed Prematch popup to validate game that should now be displayed properly
- Fixed matchmaking timer that disappeared when using "Choose army" button on Play screen
- Fixed client time conversion wrong on some timezones
- Fixed Sponsor and sponsored friend now added to each other friendlist
- Fixed client sometime stuck on home screen before connection
- Fixed a rare crash on game launch
- Fixed crash if password is too long
- Fixed tooltips not being properly hidden that could occur when navigation the lobby UI
- Updated "unit card" UI graph
[Misc]
- Added one loading tip about the "Hit formula"
- Reduced the length of the 3rd tutorial (two steps removed + fixed some localization errors)
- Fixed an erroneous tooltip on the reward of the first tutorial
- Fixed a localization error on the Sneak Attack skill
- Various ENG localization changes
- Updated the POL localization
- Fixed mail headers: mails should now be accepted by most providers