- Posts: 237
- Joined: Wed Aug 07, 2013 2:31 pm
Deep Blue wrote:
- Rune guardian middle way should be cast once per game
- Lonewolves are out of control as well as fangs and crossbowmen. Regen is always a must and the basic magical attack hits like a truck (3 lonewolves can oneshot any non-elite unit every turn - with a 100% chance + hide to cover. Rune guardian magical attack is fine as it needs faith + doesn't hit like a truck).
as of today: 75% wolven are on top 20, 25% lion 0% ram. I'm pretty sure there is a problem (and i say that mainly as a wolven player). Top 10 is made by 9 wolven teams and 1 lion. I think the numbers speak by themselves.
Regarding Rune Guardian Middle Way, the problem is not the fact that he can cast it multiple times, more the fact that now the Wolfen has become a Zerg army and so he will have the Faith points to cast it everytime! Before the patch, he needed to have three Other Wolfens in its area of faith to cast it and usually your army was composed by max 4-6 Wolfen in total, so just killing a couple was sufficient to stop the Guardian from casting it!
I noticed too the fact that now the Wolfen are much more broken than before with the previous PoB. I think that the developers should try to use more the first map (the very tiny one) as a test map to check the units AP values (it is not a fun map, but it allows to get an idea of the balance if you go there with the melee or ranged units, for mages and faithful it's less significative). E.g.: try there 1 lvl4 PoB or KotL vs 4 lvl1 Fangs and check if you can win about 50% of the times... I doubt it with the current units... Some discourse for all the other units.