- Posts: 4
- Joined: Sat Feb 08, 2014 11:06 am
Let me preface this by saying this game is already amazing and I can't wait to see where you guys are taking it. The amount of depth in the game already is incredible and I have no doubt that with every step further the game will evolve into something so complex that it will be absolutely beautiful. That said, there are a few issues.
First off, let's get something quite silly out of the way. Valkyrie's Exalted talent at level 3. It gives her a +4 WIL bonus while calling miracles... However none of her miracles have a high enough difficulty when compared to her WIL to ever need this. The only time her cast chance will go below 100% (Barring critical failures) is if she's under 10 HP and stunned. This is the only possible scenario. I'm not sure if there needs to be a new talent there, or if her miracles need a higher difficulty, I don't know. But this is a really silly anomaly.
Now, a hot topic. Predator of blood. Every single one of the elite units is simply too strong for it's AP. Some more than others. Right now pred is like a mini Worg with 75% less cost. And though I don't see pred as "Overpowered", he definitely needs to be pushed up in his AP, or a stat nerf. I would suggest moving all of the elites up a notch. Moving skull warrior up to Knight of Lion's AP, 89. Moving knight of lion up to Grave Guardian's AP, 99. Moving Grave guardian up to pred's AP, 109, and moving pred up to somewhere around 120 or 125. Right now all of the units seem simply too good for their AP. (And concerning predator specifically, if you were to not change APs, I think he at least needs to move slightly slower or have lower accuracy, as he not only takes the least damage of all the wolf units, but he also has the highest accuracy which I think is kind of too impressive.)
As a secondary note about elites, I honestly believe they should not be allowed in 200 AP matches. Overall, what you're trading for an elite is strategic options. And at 200 AP you don't have levels, which means you really don't have as many strategic options. In 200 AP the likelihood of a company without an elite unit beating a company with an elite unit is extremely low. Because of this the starter armies would also need to be changed, as at least one of them for each of the factions has an elite unit in it.
Furthermore, the leaderboards really need to be divided up into the different AP caps. Even beyond concerns of 200 AP not being that balanced, we simply need ranking for each AP bracket specifically.
I also believe the option to temporarily disable levels you've taken with a unit should be available to allow people to squeeze their units back into a certain bracket. This is not a respec, so to speak. You would be simply temporarily unleveling your unit, in order of course (You wouldn't be able to remove your level 2 talent while keeping level 3). However I believe respeccing should be available for cyans (I would be fine if it was for cyans only).
Finally, there are a few small things that should be added to aid newbies. Damage calculation should be stated somewhere (Nowhere ingame does it say that damage is 9+DAM-TOU). It should be mentioned on the missions page that missions refresh once a day. You should be able to select and deselect units for skirmishes on your company management screen. And finally, I think the turn limit should be increased to 15 to prevent so many draws.
Thank you for taking the time to read through this, even if you're not associated with the company and just want to see someone's ideas of what's going wrong or what-have-you. I appreciate any and all CIVIL discussion and/or criticism regarding my suggestions.
Cheers,
Insanity
First off, let's get something quite silly out of the way. Valkyrie's Exalted talent at level 3. It gives her a +4 WIL bonus while calling miracles... However none of her miracles have a high enough difficulty when compared to her WIL to ever need this. The only time her cast chance will go below 100% (Barring critical failures) is if she's under 10 HP and stunned. This is the only possible scenario. I'm not sure if there needs to be a new talent there, or if her miracles need a higher difficulty, I don't know. But this is a really silly anomaly.
Now, a hot topic. Predator of blood. Every single one of the elite units is simply too strong for it's AP. Some more than others. Right now pred is like a mini Worg with 75% less cost. And though I don't see pred as "Overpowered", he definitely needs to be pushed up in his AP, or a stat nerf. I would suggest moving all of the elites up a notch. Moving skull warrior up to Knight of Lion's AP, 89. Moving knight of lion up to Grave Guardian's AP, 99. Moving Grave guardian up to pred's AP, 109, and moving pred up to somewhere around 120 or 125. Right now all of the units seem simply too good for their AP. (And concerning predator specifically, if you were to not change APs, I think he at least needs to move slightly slower or have lower accuracy, as he not only takes the least damage of all the wolf units, but he also has the highest accuracy which I think is kind of too impressive.)
As a secondary note about elites, I honestly believe they should not be allowed in 200 AP matches. Overall, what you're trading for an elite is strategic options. And at 200 AP you don't have levels, which means you really don't have as many strategic options. In 200 AP the likelihood of a company without an elite unit beating a company with an elite unit is extremely low. Because of this the starter armies would also need to be changed, as at least one of them for each of the factions has an elite unit in it.
Furthermore, the leaderboards really need to be divided up into the different AP caps. Even beyond concerns of 200 AP not being that balanced, we simply need ranking for each AP bracket specifically.
I also believe the option to temporarily disable levels you've taken with a unit should be available to allow people to squeeze their units back into a certain bracket. This is not a respec, so to speak. You would be simply temporarily unleveling your unit, in order of course (You wouldn't be able to remove your level 2 talent while keeping level 3). However I believe respeccing should be available for cyans (I would be fine if it was for cyans only).
Finally, there are a few small things that should be added to aid newbies. Damage calculation should be stated somewhere (Nowhere ingame does it say that damage is 9+DAM-TOU). It should be mentioned on the missions page that missions refresh once a day. You should be able to select and deselect units for skirmishes on your company management screen. And finally, I think the turn limit should be increased to 15 to prevent so many draws.
Thank you for taking the time to read through this, even if you're not associated with the company and just want to see someone's ideas of what's going wrong or what-have-you. I appreciate any and all CIVIL discussion and/or criticism regarding my suggestions.
Cheers,
Insanity