Ok ,
Then we say that before the patch there was some difficulty in some cases against the wolfen .
Now .. at least by a player acheron becomes quite difficult thing.
Beyond the units arriving in melee in the second round , lowering the cost of fang and crossbowmen we pretty much on a few occasions (especially on the 200/300 APs) to have the same number of units of a wolfen .
This is really devastating especially with a setup type , FW , POB , WH, and CB
Having about 120 hours of play I do not feel just a novice player .
last 3 games vs. the lowest people of my rank I was completely blown away ( by placing well, using miracles and putrefaction to soften the heavier units ) simply because you can not stop the advance .
Morbid puppets sometimes serve only to make gain of the pursuit movement and remain too modest .
With the nerf to ferociuos the most units take 6/7 damage (ok we now have the strongest legendary units because they take less damage at the expense of all the others that have earned us behind )
Offensive stance on some units allow you to delete a unit not hurt and kill one another if it is below 33 life points
Ram vs Lion is a battle balanced that can change at every turn and it's always hard to say who will win.
unless the field against the wolfen not find someone inexperienced or otherwise performs blatant errors is really a game of one-way
all imo
Then we say that before the patch there was some difficulty in some cases against the wolfen .
Now .. at least by a player acheron becomes quite difficult thing.
Beyond the units arriving in melee in the second round , lowering the cost of fang and crossbowmen we pretty much on a few occasions (especially on the 200/300 APs) to have the same number of units of a wolfen .
This is really devastating especially with a setup type , FW , POB , WH, and CB
Having about 120 hours of play I do not feel just a novice player .
last 3 games vs. the lowest people of my rank I was completely blown away ( by placing well, using miracles and putrefaction to soften the heavier units ) simply because you can not stop the advance .
Morbid puppets sometimes serve only to make gain of the pursuit movement and remain too modest .
With the nerf to ferociuos the most units take 6/7 damage (ok we now have the strongest legendary units because they take less damage at the expense of all the others that have earned us behind )
Offensive stance on some units allow you to delete a unit not hurt and kill one another if it is below 33 life points
Ram vs Lion is a battle balanced that can change at every turn and it's always hard to say who will win.
unless the field against the wolfen not find someone inexperienced or otherwise performs blatant errors is really a game of one-way
all imo
on steam : thorh_andre
RAM player
RAM player