Jigoku wrote:Ok, thanks for your feedback !
Not sure if this was referring to my case or the other poster's.
But just to be clear, I think I understand the AP matchmaking system.
My real problem came when a 300 AP fired (after a VERY long wait), and I had an army of 305 AP. It was disheartening (since I only had 4 units) that the only option was to play with one less unit, dropping my AP to 274 (or something).
Instead of the long queue allowing some variation in the AP limit, it forced me to play WAY under.
Which, effectively, wasn't a game at all.
This probably won't be a problem when more players are playing and at higher levels... but I wanted to mention it.
Matchmaking is the bane of every PvP game.
That's one thing that LoL and Smite STILL haven't figured out. Their matchmaking is dreadful.