- Posts: 12
- Joined: Mon Oct 06, 2014 1:11 am
Oh man, like for instance, like what happened today. I just had to go up against the champion Silienne and she killed outright 2 of my toons. My champion (so turn two lost my champ with none of my orders used) and my headhunter. To which at that point I wouldn't be able to hold control points, and I just lost 279 AP and I wasn't even within striking distance of the champ. Kill outright needs to go unless they keep it to like a champ to troop kill, then maybe I could support it. Also at the end of that, he called Wolfen OP.... okay...
But then later by abusing tactics like a boss I won against a Necro using Melmoth, where the game glitched and didn't give me the proper amount of units. Never encountered that before but I switched out in the pre-battle screen. So I was down 50 or so AP worth of units, so at least one Wolfen. We get to fighting and my scourge and rampart are doing work, while kelrys looks pretty and eats some damage. I sent my lightning to deal with his sorcs and eventually it gets widdled down to Melmoth (who took out my half health SOtL, ROtG, and 25% kelrys) and my lightning. I'm able to use my lightnings ability to get away and hold the control point while he just tries to kill me, comes down to a random elixer point popping up and I chance it and go for a sprint to obtain it and then end my turn on the control point. I get first turn and move to the other control point and win.
TLDR; I like actually having tactics, and control points. People call Wolfen OP (especially since I don't use GOE build) are getting ridiculous. I think champs definitely need to be looked at in terms of strength and what they are able to accomplish. I also think that they need different AP costs eventually.