Tue Feb 04, 2014 12:01 pm
The closed beta has been a wonderful experience so far. I suggest you create an option to preview the character paint colors or your going to have a lot of people asking for it. Can't expect people to buy them without being able to see the figurine after adding the new color. Also, a mini campaign with escalating pre planned encounters amd boss fights with unique rewards (i.e. minor cosmetic alterations: spell, armor, weapon appearances, unique characters and/or minor reward boosts for completing missions or campaigns). If you are hurting for material on campaign creation feel free to contact me, I have a ton of experience writing fantasy style campaigns in many other settings. I would love to get the chance to help add to yours.
Also, the most recent fixes too care of a lot of the gameplay issues I was originally plagued by. Great job, guys and/or gals. One thing that needs a noticeable improvement in battle is the movement of the figurines. It is choppy and graphically dated. It still works for me as I like content over flashy graphics but a smooth movement sometimes is that last finishing touch for that seamless immersive experience. Thanks for listening and letting me play the beta! Here's to a successful launch.
P.S. Screw some of those bad reviews about Cyanide Studios, I love board game adaptations. Been enjoying Blood Bowl and its offspring for years.