The patch is being pushed right now. Here's the definitive changelog, note that we added a few things since the last post.
Enjoy !
General
- Updated starting companies
- Removed Ancient Battlefield
- Set Lanever DeathMatch as first map for new players
- Ladder will only take into account 400 AP Games,
- Weekly Cyans Rewards based on ladder position
- Reduced needed GuildRanks to play every maps (Ranks 3, 4, and 5)
- Added Lanever DM and VIP maps
- Lots of matchmaking formula adjustments
- Lowered matchmaking successive win/lose protections from 60s to 25s
- Reduced matchmaking search time to extend the GuildRank search from 30s to 15s
- Turns limit changed to 14 for DM, 10 for VIP
- Changed the number of points required to win in KOTH mode to 5
- Reduced Injuries ratio from 25% to 15%
- Protection against Coma added for new and intermediate players
- Removed injuries and XP rewards from Friend Challenge as it was intended
Combat
- Added some AP scaling on Traits/Ranks regarding the unit rank
- Added a new unit rank for some units: "Special"
- Updated basic AP for unit types
- AP balancing for few traits and skills
- Updated Crossbow and FangWarrior (replaced Bloodlust and Precision with Ferocious)
- Updated unit stats
- Increased miracles difficulty for Warrior-Priests
- Fixed Harassment (consume walk)
- Fixed invalid trait for Worg
- Fixed StunningStrike to not apply its malus if attack failed
- Fixed AssaultStrike ability to allow a pursuit movement without attack after a charge kill
- Updated DivineFavor, BadOmen and FavourableAuspices
- Updated descriptions for Bad Omen, Favourable Auspices, Mastery of the Arcana, Exalted
- Fixed attack estimations showing random big numbers
Lobby
- Fixed help on Play, Armory, Missions, Guild and Company page
- Updated injuries and LvlUp display in PostMatch
- Added server message highlights
- Fixed loading company name and picture during loading (heading-heading bug)
- Added email format check when recruiting a friend
- Added 2x click support on GuildManagement to activate company
- Fixed XP display in unit tooltips
- In Buy Units popup: removed talent display on information on the left, and aadded talents tooltips on the right
- Default focused field in Login set to password when login is filled
- Added password recovery interface
- Added Support and Forum weblinks
- Updated the "Lose/Lose" event: only 1 injury, added XP earnings on Ducats loss, no consequence for 3rd choice
- Fixed "Rank 0" in ladder
Misc
- Improved servers charge balancing
- Improved mail saturation issues
- Fixed game states where players could be stucked waiting for match result after login
- Removed badword checking for account creation
- Updated GER localization
- Localization fixes
Enjoy !
General
- Updated starting companies
- Removed Ancient Battlefield
- Set Lanever DeathMatch as first map for new players
- Ladder will only take into account 400 AP Games,
- Weekly Cyans Rewards based on ladder position
- Reduced needed GuildRanks to play every maps (Ranks 3, 4, and 5)
- Added Lanever DM and VIP maps
- Lots of matchmaking formula adjustments
- Lowered matchmaking successive win/lose protections from 60s to 25s
- Reduced matchmaking search time to extend the GuildRank search from 30s to 15s
- Turns limit changed to 14 for DM, 10 for VIP
- Changed the number of points required to win in KOTH mode to 5
- Reduced Injuries ratio from 25% to 15%
- Protection against Coma added for new and intermediate players
- Removed injuries and XP rewards from Friend Challenge as it was intended
Combat
- Added some AP scaling on Traits/Ranks regarding the unit rank
- Added a new unit rank for some units: "Special"
- Updated basic AP for unit types
- AP balancing for few traits and skills
- Updated Crossbow and FangWarrior (replaced Bloodlust and Precision with Ferocious)
- Updated unit stats
- Increased miracles difficulty for Warrior-Priests
- Fixed Harassment (consume walk)
- Fixed invalid trait for Worg
- Fixed StunningStrike to not apply its malus if attack failed
- Fixed AssaultStrike ability to allow a pursuit movement without attack after a charge kill
- Updated DivineFavor, BadOmen and FavourableAuspices
- Updated descriptions for Bad Omen, Favourable Auspices, Mastery of the Arcana, Exalted
- Fixed attack estimations showing random big numbers
Lobby
- Fixed help on Play, Armory, Missions, Guild and Company page
- Updated injuries and LvlUp display in PostMatch
- Added server message highlights
- Fixed loading company name and picture during loading (heading-heading bug)
- Added email format check when recruiting a friend
- Added 2x click support on GuildManagement to activate company
- Fixed XP display in unit tooltips
- In Buy Units popup: removed talent display on information on the left, and aadded talents tooltips on the right
- Default focused field in Login set to password when login is filled
- Added password recovery interface
- Added Support and Forum weblinks
- Updated the "Lose/Lose" event: only 1 injury, added XP earnings on Ducats loss, no consequence for 3rd choice
- Fixed "Rank 0" in ladder
Misc
- Improved servers charge balancing
- Improved mail saturation issues
- Fixed game states where players could be stucked waiting for match result after login
- Removed badword checking for account creation
- Updated GER localization
- Localization fixes