- Posts: 168
- Joined: Sat Mar 22, 2014 12:35 am
A good start is always at least 3 swordsmen level 2 with parry (99 AP total). An important thing to get used to with swordsmen is to use them together. Sometimes it may be better to move in and wait with the first swordsmen rather than attacking. Thinking of your swordsmen as a little team or guards/support for other units will help you get good value from them.
Archers are good, very good. They really need at least level 2 and accuracy for maximum effect. The level 3 abilities are both good but I prefer Double Shot. Double Shot pairs well with 'Divine Favour' stance that lion players get. Divine Favour is very important to lion. Using it and the other stances well in a game will often be the deciding factor.
Lion of War is very good. It is good unlevelled. Most abilities for it are decent but I think it is best to keep its AP cost low. It has low TOU which makes it weak but very good defence (DOD,PAR) and offence (DAM,ACC). This makes it a good candidate for both offensive and defensive stances. Use offensive stance wisely because it leaves you very vulnerable to attacks until your next activation.
I think a starter team of these units is very competitive in 250 AP and gives you a good base to build on for 400 AP matches.