- Posts: 168
- Joined: Sat Mar 22, 2014 12:35 am
Swordsmen of the Lion.
I personally think a cannon fodder option, a defensive option and a more offensive option would make for nice variety and each would have a place.
Cannon Fodder:
* Reduced AP cost vs the other swordsmen say 75%
* -1 to all the current stats across the board perhaps even -2 for parry.
* 30-35HP
* New skill "Strength in numbers"
For each other each other Lion human unit surrounding the target the swordsmen gains +1 will and toughness.
This makes it a cheap unit to fill out the ranks but that can still be useful in big numbers.
Defensive:
* Increased Parry, Dodge and Toughness over the current stats.
* Reduced accuracy and damage
* A combined version of the current Vivacity and Parry skill or the Survival Instinct skill
* Taunt skill.
This is a unit that won't deal a lot of damage but will stand and function like a nice defensive unit. It also plays more towards the look of the model's big shield.
Assault:
* Increased Toughness and Damage stat by +1 possibly 2 for toughness.
* Current Fanaticism or Fencer skill
* For the Light skill but with a -3 to 5 Parry and Dodge penalty rather than 0 Toughness.
This unit can now go out an deal damage but is still easily dealt with. Similar to what the Wolf Fang is now.
Bowmen of the Lion
For this unit I would like to see a an accurate shooter,a high volume shooter and perhaps a scout type.
Accurate
* -1 Dam or leave as is if you feel it is balanced
* an Activated version of the current Accuracy skill that does what its name says and actually adds to the units Accuracy stat based on distance. +2 for Orange distance and +1 for Green distance.
* Current Aim skill.
This is unit that can hit accurately at range or deal one big shot.
Volume
AP reduction to 90%
* -1 Dam or leave as is if you feel it is balanced
* -1-2 Accuracy
* Double shot but with only -4 accuracy penalty and allows you individually target your shots.
They may not be as accurate but they can output far more shots.
Scout
* -1-2 Dam
* Reduced Accuracy 1-3
* A combination of Instinctive firing and sharpshooter called shot on the run. Reduced move and and shooting over cover penalties.
* Harassment stance
This gives you a unit that can harass the flanks and give you some more strategic options.