Wed Apr 23, 2014 2:13 pm
Well, we don't have anything to hide to you guys.
Deep, we checked for your hypothesis some time ago (about players leaving because of injuries).
We concluded that it was very unlikely.
There is a huge protection against the injury system that almost completely cover you up until Rank 8 (or so, we made some changes along the way so I can't remember the current state exactly, but until Rank 8 you basically get no injury).
In between rank 1 and 8, you barely ever hear about injury (except maybe in chat).
Most of the players Ido wrote about do not even go to Rank 8 (or whatever is the current rank at which you take injuries), so it wouldn't be a case for concern.
Which doesn't mean we will not adress the injury issue, but we don't really think it's the main culprit here.
About the skins, well, this is a very valid suggestion and we have been thinking about it for a long time now, but as Ido said, we are not there yet. The issue is not the revenue, the issue is people not staying.
As much as we'd like to use a lot of alternative skins for our units, this won't solve our main problem (it might help in the long term though, but we need to focus on something else before that).
Dogs of War Online - Game Designer