No more discipline rolls
Posted: Sun Apr 06, 2014 3:16 am
My suggestion is instead of rolling to see who goes first why not just make them constant based on if you're lion. wolf or ram (For example in chess White always goes first). Alot of people have general complains regarding laying the fate of battle to a coin toss and I think the discipline roll is doing just that.
If we set it constant then you'd see a consist flow were players take turns with activation. With the current implementation, what you'd see is basically the same EXCEPT every so often an unlikely event occurs and a player gets to take two consecutive activations (last activation at the end of a turn and first activation at the beginning of the turn).
I dont consider not going first a bad thing. Knowing that theres a constant activation order would mean being able to plan your moves without having to wonder if you've taken a big gamble on the beginning of next turn.
Edit: Oh I forgot to mention one other thing. Sometimes you'd see players use offensive stance on a unit at the end of the turn. Then if discipline roll in their favor, they get to activate that same unit again which effectively removes the counter consequence of using that stance.
If we set it constant then you'd see a consist flow were players take turns with activation. With the current implementation, what you'd see is basically the same EXCEPT every so often an unlikely event occurs and a player gets to take two consecutive activations (last activation at the end of a turn and first activation at the beginning of the turn).
I dont consider not going first a bad thing. Knowing that theres a constant activation order would mean being able to plan your moves without having to wonder if you've taken a big gamble on the beginning of next turn.
Edit: Oh I forgot to mention one other thing. Sometimes you'd see players use offensive stance on a unit at the end of the turn. Then if discipline roll in their favor, they get to activate that same unit again which effectively removes the counter consequence of using that stance.