I think that Alahan mage setup against Wolfen is an auto-win as Lima said and proved,
Many setups are auto-win against Wolfens currently ;P
also against Ram and other Lion compositions you can win easily if you do not make big mistakes (like putting your mage under the enemy archers range & field of view). Remember that you can cast without having to see the enemy and hit the enemies behind walls and that you still have about other 250AP for Lions, Sparklings and Guards among others (so just killing the mage doesn't win the match!!!). The zerg Ram army is maybe the only one that can win against it, but only if the Ram player is a good one.
But i can't agree with that... only thing that enemy must have - is more units/activations - and its not so hard Vs 130ap unit.
You simply need two suicide units that can be cost efective at killing mage with their wirst activations... currently when alahan have no resonable healing - Mage can be even killed in parts in two different turns
For Alahan - Lion + Sparkling or Bowman + Lion or two Bowmans should be enough (8 hex of run and 4 + offensive makes hiding really hard
)
For RAM Gargoyles + puppet block + bowman harras + scaterred swarm is also enough.
Wolfens can try lucky Crossbowman with offensive (i win once or twice Vs mages but it was only thx to mistakes and not great company composition)... but it needs luck or two crossbowmans in company.
ign: Draconnor, Cynwall player, 23 years in computer games, 14 years in battle games, 8 years in Confrontation Universe, 4 years of making own battle games.