- Posts: 168
- Joined: Sat Mar 22, 2014 12:35 am
I posted the below in another thread but felt it best to create it's own so we can discuss it. It aim is to help give our companies a living world to play in so they become more than pieces on a board. Some have named it Pathos, I've named it a living world
A living campaign.
In future this could be tied into the mail events we received. Different ones based on the success of failure of our faction. New scenario maps could be introduced specifically for that campaign. Fixed companies that each player creates and enters with ongoing injuries that cannot be healed during that campaign. Mercs could gain badges that shows up when clicked on. Most kills, most friendly fire hits,
On the developers side it allows the community to contribute and invest not only into your game but into their companies. You don't actually have to put up in game tangible rewards unless you choose to. (I'd advise not other than a campaign medal.) You would also get feedback on the meta and preffered factions and their performance.
I'll try and keep a list of all the suggestions made here so that as a final post I can create a single easy to read list of them.
A living campaign.
1. As a development team decide on a story line.
- You could run a best story competition on the forum which means you don't even need to do anything but read or let us vote for a winner.
2. Set goals each faction are aiming to achieve through the storyline.
-Both minor and major over all ones.
3. Set a time frame for this campaign ( At least across a month maybe 2. No longer)
4. Post the story somewhere in game or even the website.
- Update the story each week based on what each faction achieves.(5)
5. Now track each faction.
- Maybe only the first game of each player in the top 50-100.
- Maybe a different game mode is tracked every week.
Now you don't actually have to modify the game in anyway you are just giving value to the games already played. You are also giving more pathos to our mercs since they now contribute to something. You are creating a living world for us to play in.
In future this could be tied into the mail events we received. Different ones based on the success of failure of our faction. New scenario maps could be introduced specifically for that campaign. Fixed companies that each player creates and enters with ongoing injuries that cannot be healed during that campaign. Mercs could gain badges that shows up when clicked on. Most kills, most friendly fire hits,
On the developers side it allows the community to contribute and invest not only into your game but into their companies. You don't actually have to put up in game tangible rewards unless you choose to. (I'd advise not other than a campaign medal.) You would also get feedback on the meta and preffered factions and their performance.
I'll try and keep a list of all the suggestions made here so that as a final post I can create a single easy to read list of them.