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Bugs Galore. Add them here for the Devs

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Astralwyrm

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Re: Bugs Galore. Add them here for the Devs

PostTue Jul 01, 2014 11:42 am

I had this happen to me just now.

http://steamcommunity.com/sharedfiles/f ... =279302646

http://steamcommunity.com/sharedfiles/f ... =279303330

Also theres a bug with the mail system where if your impatient it tends to freeze up forcing you to close the program and restart.

edit: So i restarted my game and hit search and this came up.

http://steamcommunity.com/sharedfiles/f ... =279306454

I was able to type into it.

http://steamcommunity.com/sharedfiles/f ... =279306549

I found this at the bottom left corner as well that i don't remember seeing.

http://steamcommunity.com/sharedfiles/f ... =279310564

Am i somehow in the devs version of the game? i looked up antweakbar and it says it's a programming tool.
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Legulysse

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Re: Bugs Galore. Add them here for the Devs

PostTue Jul 01, 2014 1:25 pm

Thanks for spotting this so quickly, it should be fixed soon.
The patch process had a minor trouble ;)
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phil413ican

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Re: Bugs Galore. Add them here for the Devs

PostTue Jul 01, 2014 1:26 pm

Astralwyrm wrote:I had this happen to me just now.

http://steamcommunity.com/sharedfiles/f ... =279302646

http://steamcommunity.com/sharedfiles/f ... =279303330

Also theres a bug with the mail system where if your impatient it tends to freeze up forcing you to close the program and restart.

edit: So i restarted my game and hit search and this came up.

http://steamcommunity.com/sharedfiles/f ... =279306454

I was able to type into it.

http://steamcommunity.com/sharedfiles/f ... =279306549

I found this at the bottom left corner as well that i don't remember seeing.

http://steamcommunity.com/sharedfiles/f ... =279310564

Am i somehow in the devs version of the game? i looked up antweakbar and it says it's a programming tool.


I just had this happen to me too. First it said I was in the wrong version. Then updated and I had the same icons in the bottom corner, like it was a dev's version. It would crash if I tried to use those tools, but wouldn't load either.
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Astralwyrm

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Re: Bugs Galore. Add them here for the Devs

PostWed Jul 02, 2014 11:22 pm

So i came back to play today and this is what i find whenever i try to play the game, even when i tried to use steam to start the game.

http://steamcommunity.com/profiles/7656 ... 5543038793

edit: Steam update just came down and that seems to have fixed it.
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Astralwyrm

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Re: Bugs Galore. Add them here for the Devs

PostThu Jul 03, 2014 2:45 am

Was getting teleporting today against Arinius, atleast one of them was when he was using Sacred Wrath.
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Dragon_Warrior

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Re: Bugs Galore. Add them here for the Devs

PostThu Jul 03, 2014 6:02 am

i got small teleportation bug yesterday - i don't remember enemy hero but it was't Arinus ;)
ign: Draconnor, Cynwall player, 23 years in computer games, 14 years in battle games, 8 years in Confrontation Universe, 4 years of making own battle games.
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Astralwyrm

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Re: Bugs Galore. Add them here for the Devs

PostFri Jul 04, 2014 3:37 pm

Been getting teleporting when i have Ryskar use War Fury.
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Dragon_Warrior

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Re: Bugs Galore. Add them here for the Devs

PostMon Jul 07, 2014 10:03 am

btw - does Combat Instinct work or not? Each time i tested it - unit still hac -15% for enemies in combat and enemy units had +15%...
ign: Draconnor, Cynwall player, 23 years in computer games, 14 years in battle games, 8 years in Confrontation Universe, 4 years of making own battle games.
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Astralwyrm

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Re: Bugs Galore. Add them here for the Devs

PostMon Jul 07, 2014 12:12 pm

Dragon_Warrior wrote:btw - does Combat Instinct work or not? Each time i tested it - unit still hac -15% for enemies in combat and enemy units had +15%...


I maybe wrong but i think it's just not taken into account on the display. I've had a reaper with 3 or 4 unit around him and he could still manage to parry a few blows.
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Dragon_Warrior

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Re: Bugs Galore. Add them here for the Devs

PostMon Jul 07, 2014 12:29 pm

Astralwyrm wrote:
Dragon_Warrior wrote:btw - does Combat Instinct work or not? Each time i tested it - unit still hac -15% for enemies in combat and enemy units had +15%...


I maybe wrong but i think it's just not taken into account on the display. I've had a reaper with 3 or 4 unit around him and he could still manage to parry a few blows.

Propably we both need to check roll table in this case - but still +/- 15% hints should be fixed if you are right ;)
ign: Draconnor, Cynwall player, 23 years in computer games, 14 years in battle games, 8 years in Confrontation Universe, 4 years of making own battle games.
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