- Posts: 168
- Joined: Sat Mar 22, 2014 12:35 am
Personally I like the direction the Devs are taking with the game but there is one factor that has really been highlighted to me. Randomness. I don't know what but it seems they are trying to introduce it at every level.
As a strategy table top gamer I can't put into words how much I hate that. What is the point of having a strategy when a single ability or dice roll can render it pointless. I'm happy with some randomness but not when it becomes game defining.
Leaving out the randomly spawning "elixirs" lets take the latest example, 15% chance to kill outright on every attack.
This ability can effectively render any melee option moot and on a good roll lay waste to as many melee units that it can reach or be attacked by. Further more it punishes low model count armies even further since every single model lost to such randomness hurts strategy far more. These armies are already punished by the mechanics; encirclement, hp, tactical options, scoring; that they are being pushed out the game.
So to sum up, some randomness is fine but when you stack it to game altering levels you destroy the game and any reason for strategy,
As a strategy table top gamer I can't put into words how much I hate that. What is the point of having a strategy when a single ability or dice roll can render it pointless. I'm happy with some randomness but not when it becomes game defining.
Leaving out the randomly spawning "elixirs" lets take the latest example, 15% chance to kill outright on every attack.
This ability can effectively render any melee option moot and on a good roll lay waste to as many melee units that it can reach or be attacked by. Further more it punishes low model count armies even further since every single model lost to such randomness hurts strategy far more. These armies are already punished by the mechanics; encirclement, hp, tactical options, scoring; that they are being pushed out the game.
So to sum up, some randomness is fine but when you stack it to game altering levels you destroy the game and any reason for strategy,