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Counterattack???

PostPosted: Fri Apr 18, 2014 12:46 am
by p122ab0y
According to Deep Step (verified), counterattack does not trigger on enemy riposte's (When you initiate the attack). I don't know if this is intended or not but the tooltip does not reflect this at all.

Re: Counterattack???

PostPosted: Fri Apr 18, 2014 12:58 am
by Errol Flynn
I was hoping it would because the tool-tip is a bit unclear, but I expected it would not. It would be too much if it did even on a Valk, let alone that GG monstrosity you are trying to build.

Re: Counterattack???

PostPosted: Fri Apr 18, 2014 1:25 am
by p122ab0y
Errol Flynn wrote:I was hoping it would because the tool-tip is a bit unclear, but I expected it would not. It would be too much if it did even on a Valk, let alone that GG monstrosity you are trying to build.


Nah GG monstrosity is a fail. Whats annoying is everytime I want to try something just a tad bit original I find out that either the skill or mechanics dont work the way tooltip leads me to believe. I feel like the current content has been played out and getting mudane so I'm hoping theres new things to try out soon.

Re: Counterattack???

PostPosted: Fri Apr 18, 2014 7:33 am
by Deep Blue
p122ab0y wrote:According to Deep Step (verified), counterattack does not trigger on enemy riposte's (When you initiate the attack). I don't know if this is intended or not but the tooltip does not reflect this at all.


deep step? :D as i said in another post counterattack is nice BUT it can be played around way too easily.

My suggestion to make it more attractive:

-make it last till the next activation
- malus should be -3 PAR (since it is better now and the aim is that you use it at your own risk, not that you have it always up without thinking

Re: Counterattack???

PostPosted: Fri Apr 18, 2014 8:15 am
by Dragon_Warrior
-make it last till the next activation

most skills shuld be fixed like that
especialy taunt ;P

and about -3... im not sure about that... its quite expensive skill mostly.

Re: Counterattack???

PostPosted: Fri Apr 18, 2014 4:24 pm
by p122ab0y
I just want it to work the way the tooltip implies.

Re: Counterattack???

PostPosted: Fri Apr 18, 2014 4:36 pm
by Dragon_Warrior
p122ab0y wrote:I just want it to work the way the tooltip implies.

it would trigger too much powergaming imo