- Posts: 2
- Joined: Sat Mar 29, 2014 4:20 pm
I will say that I'm a noob up front so save the flames.
I've played 54 games at this point and I can't see how the turn order is fair or balanced. I've asked in chat and been told that the turn order is decided by a d6 roll each turn with races having a base number.
Personally I can't say that I've experienced that, it seems to me that each game either I will go first each turn or I will go second. If it is as I have been told then it maybe that the rolls are skewed depending on who your opponents race is but I could be wrong. If it is not as I've been told I would love to know how it is setup.
Either way I would say that this system is a bit broken. A roll to decide who goes first at the start of the game seems fine to me but once the game is under way I think the player who should start the turn is the one with fewer units on the field.
If a player has more units on the field they already are going to have more actions in that turn while the person who has fewer units is given a 'wait' command to make up for it but most of the time I never get to use the 'wait' because I'm already behind and need to make moves to kill some of their men to catch up.
So in my opinion the 'waits' are useless if you are second to act in the turn and you are down men. What do you guys think?
I've played 54 games at this point and I can't see how the turn order is fair or balanced. I've asked in chat and been told that the turn order is decided by a d6 roll each turn with races having a base number.
Personally I can't say that I've experienced that, it seems to me that each game either I will go first each turn or I will go second. If it is as I have been told then it maybe that the rolls are skewed depending on who your opponents race is but I could be wrong. If it is not as I've been told I would love to know how it is setup.
Either way I would say that this system is a bit broken. A roll to decide who goes first at the start of the game seems fine to me but once the game is under way I think the player who should start the turn is the one with fewer units on the field.
If a player has more units on the field they already are going to have more actions in that turn while the person who has fewer units is given a 'wait' command to make up for it but most of the time I never get to use the 'wait' because I'm already behind and need to make moves to kill some of their men to catch up.
So in my opinion the 'waits' are useless if you are second to act in the turn and you are down men. What do you guys think?