Injuries to Wolf
Posted: Tue Mar 25, 2014 5:45 am
I have just started using a Wolf company. I am pretty hopeless with them. I have noticed though that even a lvl 2 fang warrior is a multiple card injury. I have been unlucky with injuries on my Wolves (2-3 every game) but it looks like all levelled units will be multiple carders. Lion for example attracts only 1 card injuries on fully levelled swords and bows. Is this something players familiar with a few factions are finding?
I obviously need to improve my Wolf play, but to me they look to be the weakest faction. I think the main reason for this is as the average player improves, Wolf gets more easily countered. It is not so much a case of Wolf getting worse as it is more and more players getting comfortable at playing against them.
If 2 players with little idea about the mechanics are playing then Wolf is strongest, after that I am not sure how they go.
I also found to my surprise that the Wolf Assault unit is actually the weakest of the Assaults despite being the most expensive. High DAM is much greater than Born Killer in many situations, especially on riposte. Its parry is not at the top level either, making it a far less flexible unit than the Ram/Lion equivalents.
I obviously need to improve my Wolf play, but to me they look to be the weakest faction. I think the main reason for this is as the average player improves, Wolf gets more easily countered. It is not so much a case of Wolf getting worse as it is more and more players getting comfortable at playing against them.
If 2 players with little idea about the mechanics are playing then Wolf is strongest, after that I am not sure how they go.
I also found to my surprise that the Wolf Assault unit is actually the weakest of the Assaults despite being the most expensive. High DAM is much greater than Born Killer in many situations, especially on riposte. Its parry is not at the top level either, making it a far less flexible unit than the Ram/Lion equivalents.