Bug with Warrior-Monk movement after casting
Posted: Tue Mar 25, 2014 3:32 am
Hello all. Something happened to me for like the 3rd time and I asked on the chat and other people told me they have seen it too.
When you use a warrior-monk for example Black Paladin or Valk you activate the warrior-monk, you cast something, then for example the unit you are engaged with has 8 hps left, the unit will die on your attack and you move your warrior-monk around the target so you are closer to the other enemy unit to follow up after you kill the engaged unit, the game shows the green hexes you can move on but if you make your maximum movement or pass over difficult terrain or end the movement on difficult terrain (not sure what exactly triggers this) the activation ends automatically and you miss your attack.
Has anyone else experienced this?
When you use a warrior-monk for example Black Paladin or Valk you activate the warrior-monk, you cast something, then for example the unit you are engaged with has 8 hps left, the unit will die on your attack and you move your warrior-monk around the target so you are closer to the other enemy unit to follow up after you kill the engaged unit, the game shows the green hexes you can move on but if you make your maximum movement or pass over difficult terrain or end the movement on difficult terrain (not sure what exactly triggers this) the activation ends automatically and you miss your attack.
Has anyone else experienced this?