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[Bug] Exhausting touch + fierce

PostPosted: Sat Mar 15, 2014 11:23 pm
by Deep Blue
I just noticed that if your black paladin gets eliminated while under fierce exhausting touch doesn't get dispelled...even if the paladin is eliminated the next turn. I think the black paladin is so fierce that his presence still lingers... :-)

Re: [Bug] Exhausting touch + fierce

PostPosted: Sun Mar 16, 2014 12:08 am
by Lima
So thats what happened!

I was in golem vs golem fight and he had e.touch put on me and Î remained with it till the end. Lucky it was round 10 and I forced draw.

I thought they had nerfed occult erosion and not etouch.

Re: [Bug] Exhausting touch + fierce

PostPosted: Sat Mar 22, 2014 5:36 am
by Errol Flynn
Have the devs said they are aware of this one? Because ET did not leave play after the BP died (from 'dying') and continued to jump also.

Re: [Bug] Exhausting touch + fierce

PostPosted: Sat Mar 22, 2014 7:52 am
by Deep Blue
it is pretty random actually and maybe not conntected to fierce only. Got it stuck on a morbid puppet after the pala died.

Re: [Bug] Exhausting touch + fierce

PostPosted: Mon Mar 24, 2014 11:45 am
by Jigoku
Thansk for the feedback.

We are looking into it to see how to fix it.

Re: [Bug] Exhausting touch + fierce

PostPosted: Fri Apr 04, 2014 7:09 pm
by Legulysse
I don't remember if it was said elsewhere, but this bug is confirmed and fixed on our side.
The debuff wasn't able to dispell once it had jumped on a new unit.