As always, thanks for all the feedback guys.
We were working on the maps this week (amongst other things, obviously). Next batch should make you happier.
Can't talk too much about it though, because one never knows, it could not go as planned.
But IF all goes well, we should be able to do something cool with the next setup.
Also, as I already wrote in another thread, no map on your server are actually asymetrical.
Which means, well, that if you can deploy behind the enemy lines (and you should be able to spot that), well, so do they.
So until the next patch, when you see massive elite wolfens going against you in a deployment situation where you can put your units behind the enemy lines, please keep in mind that maybe putting both your magicians on the back side could be a very bad idea
Though we clearly understand that not seeing the enemy zones can prove quite frustrating.
We are changing that too (it still needs testing though).
Sernior wrote:The conclusion is: change intensive to something else more deterministic like, who knows, some collateral back debuff when you cast a spell on him?
That's actually a very good idea
We will look into it. Thanks for sharing
The "Last until Turn 5" scenario idea in the thread is also very good. We discussed about a very similar idea months ago, and it kind of slipped out of our minds because we had so many other priorities at the time, but now is a good time to think about things like this.
So, well... thanks for that too !
Oh, one last note. As you must know, we are not super happy with the massive changes that each patch implied in the past weeks. You might not see the whole picture, but it really had to be done, so, if we had to it again, I think we would.
Hopefully, now balance will take a smaller pace. More bugfix, and less nerfing. There are some things here and there that might need a balance work occasionnally, but we hope that we will be able to reduce that pace for a bit.