- Posts: 177
- Joined: Sun Feb 09, 2014 10:22 am
- Location: I've been told I live in Breaking Bad territory
I 100% agree. Coming from a tabletop minis background, I can't stress enough how a clear understanding of terrain is imperative to the players having fun. There's nothing worse than wasting an activation just because you didn't realize you were marching your unit down a dead end.
The best solution I can think of is a button to highlight open, difficult, and impassable terrain. Something like the shift key would be good for this.
Balanced strategy can only happen if both players are aware of the situation.