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Are you sh*tting me?!

PostPosted: Tue Mar 11, 2014 6:31 am
by p122ab0y
If the patch wasn't enough, this is definitely the tipping point (9 heal cards to remove an injury). Honestly when I started weeks ago I loved this game. I can't believe how quickly I turned to hate it. Time to find a new game.. Good luck to those who stay behind.

http://i.imgur.com/lVsLaY8.jpg

Re: Are you sh*tting me?!

PostPosted: Tue Mar 11, 2014 6:59 am
by Dragon_Warrior
Honestly when I started weeks ago

weeks ago - each wound costed 1500 ...

Re: Are you sh*tting me?!

PostPosted: Tue Mar 11, 2014 9:45 am
by William
My crushed shoulder from the one and only battle I played cost me 28 healing cards.

Re: Are you sh*tting me?!

PostPosted: Tue Mar 11, 2014 9:53 am
by Hod
28 Healing Cards! Are you sh*tting me?!

Re: Are you sh*tting me?!

PostPosted: Tue Mar 11, 2014 10:03 am
by Jigoku
Hey guys,

just dropping by to say that we changed nothing about the injury costs with this patch.
All these costs are exactly the same than three weeks ago.

The only thing we did that is distantly related to injuries is that we severely limited the max amount of injuries received per game, and we added a very frequent drop of healing cards on matches end. That's all we did with this patch.

So, not exactly something "bad" for you.
Also, watch the language, please. This title (and some answers) are a bit over the top for a game mechanic that is several weeks (/months) old.

Have a nice day.

Re: Are you sh*tting me?!

PostPosted: Tue Mar 11, 2014 10:15 am
by Dragon_Warrior
Hod wrote:28 Healing Cards! Are you sh*tting me?!

maybe lev 4-5 golem ;)

Re: Are you sh*tting me?!

PostPosted: Tue Mar 11, 2014 10:26 am
by Hod
Apologizes about the language. I have never had an injury that cost more than 4 Healing cards, so the prospect of having to dish out 2800 Ducats for one injury was a little overwhelming. Again I apologize.

Re: Are you sh*tting me?!

PostPosted: Tue Mar 11, 2014 10:49 am
by Dragon_Warrior
I have never had an injury that cost more than 4 Healing cards

for Lev 5 mage it was old good 15 cards ;)

but wounds are really smallest problem for now

Re: Are you sh*tting me?!

PostPosted: Tue Mar 11, 2014 4:05 pm
by SoulCollector
Jigoku wrote:Hey guys,

just dropping by to say that we changed nothing about the injury costs with this patch.
All these costs are exactly the same than three weeks ago.

The only thing we did that is distantly related to injuries is that we severely limited the max amount of injuries received per game, and we added a very frequent drop of healing cards on matches end. That's all we did with this patch.

So, not exactly something "bad" for you.
Also, watch the language, please. This title (and some answers) are a bit over the top for a game mechanic that is several weeks (/months) old.

Have a nice day.


Sorry but how exactly did you guys do that? I played a game yesterday night with a very bad company i was leveling up 3 necros + Black Paladin all level 1, in 1 fight (yeah a single fight) i got 3 injuries out of 4 units, the 3 injured were my necros. So if there is a limit of injuries per game i would like to know how that works.

Re: Are you sh*tting me?!

PostPosted: Tue Mar 11, 2014 5:18 pm
by Legulysse
SoulCollector wrote:Sorry but how exactly did you guys do that? I played a game yesterday night with a very bad company i was leveling up 3 necros + Black Paladin all level 1, in 1 fight (yeah a single fight) i got 3 injuries out of 4 units, the 3 injured were my necros. So if there is a limit of injuries per game i would like to know how that works.

3 injuries + 1 coma. This is only to avoid really bad luck (some people were getting 3 comas after a match).