Gameplay : Damage Table
Posted: Mon Mar 03, 2014 4:37 pm
Hi everyone. Here is the damage formula we used to generate the damage table.
The formula in itself is a bit complicated and values were rounded, but the table provided below should be useful for most of you
The formula in itself is a bit complicated and values were rounded, but the table provided below should be useful for most of you
DIFF = DAM (attacker) - TOU (target)
DAMAGES = ((DIFF+16)²/40)+3
(With minimum 1 damage after modifiers apply)
DIFF : DAMAGE
- -16 : 3
- -15 : 3
- -14 : 3
- -13 : 3
- -12 : 3
- -11 : 4
- -10 : 4
- -9 : 4
- -8 : 5
- -7 : 5
- -6 : 6
- -5 : 6
- -4 : 7
- -3 : 7
- -2 : 8
- -1 : 9
- 0 : 9
- 1 : 10
- 2 : 11
- 3 : 12
- 4 : 13
- 5 : 14
- 6 : 15
- 7 : 16
- 8 : 17
- 9 : 19
- 10 : 20
- 11 : 21
- 12 : 23
- 13 : 24
- 14 : 26
- 15 : 27
- 16 : 29
- 17 : 30
- 18 : 32
- 19 : 34
- 20 : 35
- 21 : 37
- 22 : 39
- 23 : 41
- 24 : 43