- Posts: 3
- Joined: Wed Feb 26, 2014 5:27 am
Seeing that the models per army are rather limited, understandable, being a new game. I am wondering which models will they choose for the upcoming armies.
Which models you think 'define' each of the armies (present, or upcoming)
Acheron: they did pretty good, however, Acheron was not known for its ranged fighters (archers were super rare, even hard to find as miniatures). They relied on waves of cheap enemies many times. I would expect to see the Ghouls, the zombies (resilient, slow but regenerating versions of the skeletons) and maybe the Cerberus of Acheron.
Alahan: again, they were pretty solid here, not much comes to mind as being missed, but the Bards and the Knights on horseback.
Wolfen: not too well versed in wolfen to know
Upcoming
Tir Na Bor: Dwarf Bombardier, Mountain Giant, thermo warriors, Sons of Uren.
Mid Nor: chtotian larvae? Cyclops, fire spitters, incubuses, Puppet Masters of course, Prowlers, and Reapers.
No Dan Kar Goblins: (this is a hard one, because they had so many subfactions)
Trolls for sure, Goblin mutants? Gas Blowers? Goblin wizards with their rats.
Dirz: tigers, dasyatis clones, centurus clones, crossbowmen, biopsists, neuromancer, Keratis warriors, Aberration, dawn warriors.
Cynwall: monks, varsyms, akhamials, Nova, echahims (on stilts), Asadars, Khidaryms.
Orcs: jackals, trackers, son of thunder, shaman, bruisers, brontops warriors.
Griffin: fusiliers, executioners, inquisitors, exorcist, spearmen, praetorian guards, priestess of steel?
Sessairs: Minotaur, centaur, shaman, elementalist, giant barbarians, fiannas, kelt warriors
Drune: archers, formors, soul snatchers, persecutors, lanyfhs, hound of scathach.
Any other ideas?
Which models you think 'define' each of the armies (present, or upcoming)
Acheron: they did pretty good, however, Acheron was not known for its ranged fighters (archers were super rare, even hard to find as miniatures). They relied on waves of cheap enemies many times. I would expect to see the Ghouls, the zombies (resilient, slow but regenerating versions of the skeletons) and maybe the Cerberus of Acheron.
Alahan: again, they were pretty solid here, not much comes to mind as being missed, but the Bards and the Knights on horseback.
Wolfen: not too well versed in wolfen to know
Upcoming
Tir Na Bor: Dwarf Bombardier, Mountain Giant, thermo warriors, Sons of Uren.
Mid Nor: chtotian larvae? Cyclops, fire spitters, incubuses, Puppet Masters of course, Prowlers, and Reapers.
No Dan Kar Goblins: (this is a hard one, because they had so many subfactions)
Trolls for sure, Goblin mutants? Gas Blowers? Goblin wizards with their rats.
Dirz: tigers, dasyatis clones, centurus clones, crossbowmen, biopsists, neuromancer, Keratis warriors, Aberration, dawn warriors.
Cynwall: monks, varsyms, akhamials, Nova, echahims (on stilts), Asadars, Khidaryms.
Orcs: jackals, trackers, son of thunder, shaman, bruisers, brontops warriors.
Griffin: fusiliers, executioners, inquisitors, exorcist, spearmen, praetorian guards, priestess of steel?
Sessairs: Minotaur, centaur, shaman, elementalist, giant barbarians, fiannas, kelt warriors
Drune: archers, formors, soul snatchers, persecutors, lanyfhs, hound of scathach.
Any other ideas?