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Fierce + Possessed

PostPosted: Sun Feb 16, 2014 2:41 am
by Lord Panda
Does possessed + fierce work? It seems that dying is not a combat wound and still gives the unit -6 to attributes. If it is intended, then maybe possessed should lower the dying stats to -3 instead. As of now, possessed does not seem worth its points, comparable to hard boiled on the skrull warrior. Furthermore, this would give black paladin and other units having/taking possessed a boost.

Re: Fierce + Possessed

PostPosted: Sun Feb 16, 2014 4:50 am
by skydancer
They're going to change in patch i think, right now possessed is useless skill ever.
It's price should be something in the range 3-5AP.

Re: Fierce + Possessed

PostPosted: Sun Feb 16, 2014 5:26 am
by Deuzerre
Very situational skill, to be used on hard hitters. Not on small critters like Skeletons.