Valkyrie Level 3 'choices'
Posted: Sat Feb 08, 2014 6:20 am
Quick question to see if I've missed a mechanic, the folks in general chat suggested posting it here:
Recap, Valkyrie has the following options at Lvl 3:
Fantacism (5AP): Reroll a failed fear test, keep 2nd; +1 damage vs Destiny/Darkness units
Exalted (2AP): Grants +4 Will when casting miracles
My issue/question is this, all Valkyrie miracles are difficulty 5 and she has a will of 12.
This means that by default, she has 80% + 35% (12-5=7x5%) = 115% chance to cast miracles,
Valkyries are warrior-monks, meaning they take no penalty for casting in melee base contact/being engaged;
My conclusion, there is NO mechanical reason to select Exalted unless you cannot make the unit fit in your army with the meager gap of 3 AP between choices. Seems like a flaw if a level 3 unit has only 1 viable choice, that or the Valkyrie spell costs should be adjusted to make them have a chance of failure without Exalted.
Thanks!
Recap, Valkyrie has the following options at Lvl 3:
Fantacism (5AP): Reroll a failed fear test, keep 2nd; +1 damage vs Destiny/Darkness units
Exalted (2AP): Grants +4 Will when casting miracles
My issue/question is this, all Valkyrie miracles are difficulty 5 and she has a will of 12.
This means that by default, she has 80% + 35% (12-5=7x5%) = 115% chance to cast miracles,
Valkyries are warrior-monks, meaning they take no penalty for casting in melee base contact/being engaged;
My conclusion, there is NO mechanical reason to select Exalted unless you cannot make the unit fit in your army with the meager gap of 3 AP between choices. Seems like a flaw if a level 3 unit has only 1 viable choice, that or the Valkyrie spell costs should be adjusted to make them have a chance of failure without Exalted.
Thanks!