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0.12 valkyrie counterattack

PostPosted: Tue Feb 04, 2014 5:12 pm
by Deep Blue
If you use counterattack before using any spell you are automatically locked out and you cannot cast anything. The reverse, however is not true. I'm fairly sure this is applied to all units that are warrior-mages with counterattack.

Re: 0.12 valkyrie counterattack

PostPosted: Tue Feb 04, 2014 5:25 pm
by Legulysse
Counter-attack is an "ability", and thus follows the same rules as a normal attack : you can only use one per activation and it will end the unit's activation. Only magic spells can be multi-cast.
So it's the same behavior as if you attacked. But yeah, maybe it lacks some explanation in the tooltip, as well as for buffs (ability and buffs are the yellow skills).

Re: 0.12 valkyrie counterattack

PostPosted: Tue Feb 04, 2014 5:36 pm
by Deep Blue
Legulysse wrote:Counter-attack is an "ability", and thus follows the same rules as a normal attack : you can only use one per activation and it will end the unit's activation. Only magic spells can be multi-cast.
So it's the same behavior as if you attacked. But yeah, maybe it lacks some explanation in the tooltip, as well as for buffs (ability and buffs are the yellow skills).


uhm yeah it makes sense the explanation, yet i do agree that is misleading :)

i dont want to open another topic but...Mortal insolence, generates only parries when at full life, is it intended? :D unfortunately i did not manage to test it when my unit was wounded due to server reboot :P

ps: cool new graphical effects on damage boost effects such war fury and martial inspiration ;-)