Which warband to take first?
Posted: Tue Jan 28, 2014 12:50 am
I would like to know which starting warband will you pick once the open beta kicks in (assuming they won't change ).
I was thinking that the first requirement to start from the scratch is to take something that "counters" the majority of other bands as in the 200 AP bracket you will probably meet them a lot.
So far, testing the different starting compositions i can say that those i found the most solid are:
Ram
Crane + archer + necro + skeleton warrior (bought in the store) = 200 AP
In my opinion very nice as it allows immediate access to the crane for quests and is an overall balanced build.
Wolf:
i just tested the 4xfang warrior build (200 AP in total - 2 bought in store) and is very effective vs most comps minus the lion one with the knight as you need all your 4 guys on top of him and play with the stances. Probably 3xFang 1xCrossbowmen (contact shot or instinctive fire) could perform better. In case of pre-made wolven comps there aren't very good choice available from the start: Pob and wolven hunter is quite boring to play (2 units only ) and sometimes require some luck to perform. Probably grave guardian + 2x crossbowmen would be my choice but i would replace 1 crossbowman with a fang (as they really shine in low AP brackets) asap.
Lion:
i did not play a lot of them but i would go for the build with the knight just because the unit might be "too much" to handle for certain comps at 200 AP. I had mixed results with the one with the mage and the sparkling as it gets raped by full melee wolven.
All in all i think Ram gives me the best overall starting band. I would put at the second place lion and lastly wolven that need some "adjustment" in my opinion as no starting band is that good at level 1.
I was thinking that the first requirement to start from the scratch is to take something that "counters" the majority of other bands as in the 200 AP bracket you will probably meet them a lot.
So far, testing the different starting compositions i can say that those i found the most solid are:
Ram
Crane + archer + necro + skeleton warrior (bought in the store) = 200 AP
In my opinion very nice as it allows immediate access to the crane for quests and is an overall balanced build.
Wolf:
i just tested the 4xfang warrior build (200 AP in total - 2 bought in store) and is very effective vs most comps minus the lion one with the knight as you need all your 4 guys on top of him and play with the stances. Probably 3xFang 1xCrossbowmen (contact shot or instinctive fire) could perform better. In case of pre-made wolven comps there aren't very good choice available from the start: Pob and wolven hunter is quite boring to play (2 units only ) and sometimes require some luck to perform. Probably grave guardian + 2x crossbowmen would be my choice but i would replace 1 crossbowman with a fang (as they really shine in low AP brackets) asap.
Lion:
i did not play a lot of them but i would go for the build with the knight just because the unit might be "too much" to handle for certain comps at 200 AP. I had mixed results with the one with the mage and the sparkling as it gets raped by full melee wolven.
All in all i think Ram gives me the best overall starting band. I would put at the second place lion and lastly wolven that need some "adjustment" in my opinion as no starting band is that good at level 1.