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Seal of Dellar'n

PostPosted: Wed Jan 22, 2014 2:53 am
by darkend
I do not know that much about how mechanics in this game works, i was wondering if i cast Seal of Dellar'n 3 times on the same target does it apply 3 times at the end of the units' activation?

Re: Seal of Dellar'n

PostPosted: Wed Jan 22, 2014 6:49 am
by Dragon_Warrior
no way

Re: Seal of Dellar'n

PostPosted: Wed Jan 22, 2014 10:28 am
by Legulysse
Hi, I can't remember of any game effect able to stack.
(same behavior can stack, but not same name)

Re: Seal of Dellar'n

PostPosted: Wed Jan 22, 2014 10:46 am
by Deep Blue
Legulysse wrote:Hi, I can't remember of any game effect able to stack.
(same behavior can stack, but not same name)


yes for example it is a bit annoying that you can't stack duration of an effect so your paladins cannot be under their buff if they keep recasting it every turn

Re: Seal of Dellar'n

PostPosted: Wed Jan 22, 2014 3:57 pm
by Jolly Roger
I moved this post to Closed Beta feedbacks. :)

Re: Seal of Dellar'n

PostPosted: Wed Jan 22, 2014 5:28 pm
by Legulysse
Deep Blue : This behaviour is intended, but it needs more feedback on remaining durations.

Re: Seal of Dellar'n

PostPosted: Wed Jan 22, 2014 5:38 pm
by Deep Blue
Legulysse wrote:Deep Blue : This behaviour is intended, but it needs more feedback on remaining durations.


i guessed so, in a way this is fair so you need to "plan" a bit when is better to use certain skills.

in my opinion overall skill durations are ok but if i find something that is either too long or short i will report.

edit: i ask it here as well, the mask of gandhard has no duration written in the tool tip, does it end when the match is over?

Re: Seal of Dellar'n

PostPosted: Wed Jan 22, 2014 6:00 pm
by Jigoku
Thanks for spotting the Gandhar tooltip bug.
The buff indicates the true timing of the spell (2 turns).
We corrected the spell tooltip on our side, so that should be fixed for the next patch.