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Mission Difficulty - how it works?
Posted:
Sat Jan 18, 2014 8:42 am
by Dragon_Warrior
If I have easy mission (51-70) it means that I have 51+d20+unit cost factor % or 51+unit cost factor and no more than total of 70%?
Or it works in other way?
Re: Mission Difficulty - how it works?
Posted:
Sat Jan 18, 2014 10:40 am
by Kvarkin
Dragon_Warrior wrote: 50+d20+unit cost factor %
fixed
Re: Mission Difficulty - how it works?
Posted:
Sat Jan 18, 2014 3:16 pm
by Dragon_Warrior
its not the point about this one but d20 or something else.
Currently i feel like there in 51+unit cost factor and no more than total of 70%?" - or simply im co unlucky that i pay more than i get.
Re: Mission Difficulty - how it works?
Posted:
Sat Jan 18, 2014 9:59 pm
by Dragon_Warrior
Mission Hard 11-31 + 67% from chimera - 3 fails a row...
Re: Mission Difficulty - how it works?
Posted:
Sat Jan 18, 2014 10:37 pm
by Deep Blue
Dragon_Warrior wrote:Mission Hard 11-31 + 67% from chimera - 3 fails a row...
just my feelings but it seems that 15 min missions are to avoid in general as they cost too much but yeah also my golem is the same
Re: Mission Difficulty - how it works?
Posted:
Sun Jan 26, 2014 1:53 pm
by Dragon_Warrior
i just get a wound on Chimera on 41-51% lev +67% from chimera ...
Re: Mission Difficulty - how it works?
Posted:
Sun Jan 26, 2014 4:06 pm
by Deep Blue
Dragon_Warrior wrote:i just get a wound on Chimera on 41-51% lev +67% from chimera ...
did you fail the mission? maybe there is always a the % injury chance that prevents you to go to 100%
Re: Mission Difficulty - how it works?
Posted:
Sun Jan 26, 2014 7:17 pm
by Dragon_Warrior
mission was failed