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Challenge: training map!

PostPosted: Tue Jan 14, 2014 9:17 am
by Deep Blue
Next patch will probably change the training map making it more useful in terms of testing. What about making a little challenge before it gets changed? We all know AI is dumb and all BUT who can beat it with the least AP on the table and with the least turns used?

show me what you got :-)


EDIT 2:

Ladder:

Undead:

1. Deep Blue, 127 AP

Wolven:

1. DragonWarrior, 176 AP
2. Deep Blue , 193 AP
3. Legulysse, 261 AP


Lion:

1. Dragonwarrior, 145 AP

Re: Challenge: training map!

PostPosted: Tue Jan 14, 2014 10:48 am
by Dragon_Warrior
Deep Blue wrote:Next patch will probably change the training map making it more useful in terms of testing. What about making a little challenge before it gets changed? We all know AI is dumb and all BUT who can beat it with the least AP on the table and with the least turns used?

show me what you got :-)

nice idea ;)

Re: Challenge: training map!

PostPosted: Tue Jan 14, 2014 11:11 am
by Jigoku
We're curious too 8-)

Please post some screenshots to prove your feats !

Re: Challenge: training map!

PostPosted: Tue Jan 14, 2014 4:22 pm
by Legulysse
If I remember correctly, my best result was with a wolfen starting pack with 1 hunter, 2 fangs and 1 crossbow (261 PA).
My Crossbow ended alone against the 2 necros, and had to run past all the puppets to short-range kill the necros :D
Hard time but fun fight.
Deep Blue wrote:We all know AI is dumb and all

The AI is preparing its revenge against you all... one day... soon...

Re: Challenge: training map!

PostPosted: Tue Jan 14, 2014 5:33 pm
by Dragon_Warrior
Wolfens two units - 220ap - both stayed alive ;)
http://cloud-3.steampowered.com/ugc/703 ... 4CA86EB91/
http://cloud-4.steampowered.com/ugc/703 ... A766E8CAE/
but it should be done with Lonewolf lev 4 and GG lev 3 or even 2 ;) - so 194 should be possible.

Edit
Lions, three units - 149ap - all stayed alive - i can say that i was lucky
http://cloud-4.steampowered.com/ugc/703 ... 4B383A5CD/
http://cloud-2.steampowered.com/ugc/703 ... 113C6F175/
no idea how to beat this with less ap - maybe -1 for lev 1 archer ;)

Re: Challenge: training map!

PostPosted: Tue Jan 14, 2014 6:12 pm
by Deep Blue

Re: Challenge: training map!

PostPosted: Tue Jan 14, 2014 6:39 pm
by Dragon_Warrior
:P
194 should be possible.

Wolven 193 AP :D

http://cdn.grumpycats.com/wp-content/up ... Cat-01.jpg

Re: Challenge: training map!

PostPosted: Tue Jan 14, 2014 7:16 pm
by Deep Blue
Dragon_Warrior wrote::P
194 should be possible.

Wolven 193 AP :D

http://cdn.grumpycats.com/wp-content/up ... Cat-01.jpg


ahah i was expecting that reaction. I'll try another comp and try to go even lower. Let's see :D

Re: Challenge: training map!

PostPosted: Tue Jan 14, 2014 9:02 pm
by Dragon_Warrior
two Wolfens 176 ap - both stayed alive
http://cloud-3.steampowered.com/ugc/703 ... C3EA1998F/
http://cloud-2.steampowered.com/ugc/703 ... 33A7B983C/
but it was second try... at first 2hp necro killed last standing GG in his counteratack ;)

and add my lions to list :P

__________________
but below some ap it would be a matter of luck to get better results propably ;)

Re: Challenge: training map!

PostPosted: Tue Jan 14, 2014 9:52 pm
by Deep Blue
aaaand rams gets the lead: 127 AP. Double necro for the win (just noticed AI hates the puppets..). It took me only 11 turns however, not that bad :-)

http://steamcommunity.com/sharedfiles/filedetails/?id=216626479

probably two level 3 necro will do the trick as well but it will take more turns...

i'm curious to try the same comp vs improved AI (next patch?) and see if it just sticks to the puppets...